Den 03.07.2019 10.33, skrev Thomas Zimmermann:
> This patch replaces ast's framebuffer console with DRM's generic
> implememtation. All respective code is being removed from the driver.
>
> The console is set up with a shadow buffer. The actual buffer object is
> not permanently pinned in video
This patch replaces ast's framebuffer console with DRM's generic
implememtation. All respective code is being removed from the driver.
The console is set up with a shadow buffer. The actual buffer object is
not permanently pinned in video ram, but just another buffer object that
the driver moves i