vlc | branch: master | Marvin Scholz | Wed Dec 11 01:32:12
2019 +0100| [822643977949630904cb03241f25ef54bf977d7e] | committer: Marvin
Scholz
contrib: gpg-error: do not try to cp file to the same location
>
vlc | branch: master | David Fuhrmann | Mon Dec 2
10:02:52 2019 +0100| [5707e82bb21390ea2d642fca733973ab5329b3f4] | committer:
David Fuhrmann
macOS build.sh: Also build sdk versions for nightly and release
>
vlc | branch: master | David Fuhrmann | Mon Dec 2
09:49:42 2019 +0100| [05dea5e4ca8685d657852713204fbefac1d7dcd5] | committer:
David Fuhrmann
macOS packaging: Add target to package an sdk version for macOS
This adds a separate target to add an SDK version of the macOS
binaries. This package
vlc | branch: master | David Fuhrmann | Mon Dec 2
10:02:52 2019 +0100| [2bd3833496c3fa8a5a2d7a8e5c0d35de87d6cc83] | committer:
David Fuhrmann
macOS build.sh: Also build sdk versions for nightly and release
>
vlc | branch: master | David Fuhrmann | Fri Aug 16
21:29:16 2019 +0200| [358a3be3b095b7ff01d686e44f877c3246cb05dd] | committer:
David Fuhrmann
macOS packaging: Use DESTDIR install for packaging
This gets rid of a prefix inside our build dir, and uses DESTDIR
when installing the content. This
vlc | branch: master | David Fuhrmann | Mon Dec 2
09:49:42 2019 +0100| [17008a63127d542f7d302c2795d8edcac4d6c33c] | committer:
David Fuhrmann
macOS packaging: Add target to package an sdk version for macOS
This adds a separate target to add an SDK version of the macOS
binaries. This package
vlc | branch: master | Steve Lhomme | Tue Dec 10 16:00:36
2019 +0100| [7108673a929eabc072691eae24d9d3869ce075c7] | committer: Steve Lhomme
d3d11: adjust: allocate the GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t or a
vlc | branch: master | Steve Lhomme | Tue Dec 10 16:12:54
2019 +0100| [af31ff8addd08539cac3fc2bf0485d5fe0ab96d5] | committer: Steve Lhomme
d3d9: adjust: allocate the GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t or a
vlc | branch: master | Steve Lhomme | Tue Dec 10 15:24:00
2019 +0100| [bb2bd960f1098168ca792f852b1858c9abcef7ec] | committer: Steve Lhomme
dxva2_deinterlace: allocate the GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t or a
vlc | branch: master | Steve Lhomme | Mon Nov 18 13:26:48
2019 +0100| [c275bdc91b034967e93e2c0b55b259723d27ee2f] | committer: Steve Lhomme
direct3d9: remove the D3D9 OpenGL pool
We can handle D3D9 pictures created by the decoder or filters (as long as they
are created on the same decoder
vlc | branch: master | Steve Lhomme | Fri Aug 9 15:34:02
2019 +0200| [03a5f425e156fe57f91eab8e1873a5c09313511e] | committer: Steve Lhomme
d3d9: remove deprecated way to the the filter ID3D9Device
It's now passed through the video context or the decoder device
>
vlc | branch: master | Steve Lhomme | Mon Nov 18 10:23:33
2019 +0100| [68a60aad6783b65436090688219dabf648edebca] | committer: Steve Lhomme
direct3d9: remove the hardware decoder picture pool
Noone is using it anymore, we can handle D3D9 pictures allocates externally.
The display pool will be
vlc | branch: master | Steve Lhomme | Mon Nov 18 10:20:00
2019 +0100| [bddc311ef8b71023e08f8a8560546ec8e97aa117] | committer: Steve Lhomme
direct3d11: remove the hardware decoder picture pool
Noone is using it anymore, we can handle D3D11 pictures allocates externally.
The display pool will
vlc | branch: master | Steve Lhomme | Fri Aug 9 15:28:41
2019 +0200| [d33fd993271d44fd25ba0072d02ca592b0ebd171] | committer: Steve Lhomme
d3d9_filters: use the input video context to create the output one
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 10:44:28
2019 +0100| [ff22723ae461b9b05697231140fa0a0468f251c3] | committer: Steve Lhomme
dxa9: only keep the staging picture if we need to use the internal filter
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 10:16:02
2019 +0100| [29c8598a7da497395fb7660598d3ab1e98d0c081] | committer: Steve Lhomme
dxa9: allocate the CPU to GPU staging texture in a function
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 10:56:20
2019 +0100| [c60fa5aa04350ed3f58aeb77bc6f3e53aa01c9d1] | committer: Steve Lhomme
dxa9: allocate the CPU to GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t.
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 10:55:28
2019 +0100| [e86d2fca43d8489318f408712c7a98eef8cf5825] | committer: Steve Lhomme
dxa9: remove unused structure
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=e86d2fca43d8489318f408712c7a98eef8cf5825
---
vlc | branch: master | Steve Lhomme | Tue Dec 10 14:08:01
2019 +0100| [584d371c7f0e29891e468d2b8ae625078208f58b] | committer: Steve Lhomme
d3d11_surface: allocate the texture/resource view with common functions
No need to reinvent the wheel.
>
vlc | branch: master | Steve Lhomme | Fri Aug 9 14:46:42
2019 +0200| [81832877d75dd04d87c0cd9af7e14b91523c9459] | committer: Steve Lhomme
d3d11_filters: use the input video context to create the output one
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 09:31:12
2019 +0100| [21be251f29f9f5d5f9bd4ce09b9755dc2c85a63e] | committer: Steve Lhomme
d3d11_surface: allocate the CPU to GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t.
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 08:26:13
2019 +0100| [12148ff53cdddb6acecd1df87e25a490cfa34308] | committer: Steve Lhomme
d3d11_surface: allocate the CPU to GPU staging texture in a function
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 14:57:27
2019 +0100| [39cac21eedbd0d63cb2aa917643bec6ea98c6563] | committer: Steve Lhomme
d3d11_surface: lock the device context before using it
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=39cac21eedbd0d63cb2aa917643bec6ea98c6563
vlc | branch: master | Steve Lhomme | Fri Aug 9 14:56:47
2019 +0200| [e2e0171551b00543f300781cea569637ce8df886] | committer: Steve Lhomme
d3d11: remove deprecated way to the the filter ID3D11DeviceContext
It's now passed through the video context or the decoder device
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 10:09:32
2019 +0100| [f745ef6befb29e1ce648f620809c2d7f0d5dd7a3] | committer: Steve Lhomme
d3d11_surface: only keep a staging picture when an internal filter is needed
When converting from CPU to GPU.
Otherwise we just use the output picture
vlc | branch: master | Steve Lhomme | Tue Dec 10 16:07:01
2019 +0100| [c5df17c7004093d56450c1d3d35c77a9a57f7c1b] | committer: Steve Lhomme
d3d11_surface: fix device release
After c8d2030aa6e9e52866f44f21c5dcc25cff613531
>
vlc | branch: master | Steve Lhomme | Tue Dec 10 13:10:29
2019 +0100| [312c4991c68c2014495c6178f85363b432b281d4] | committer: Steve Lhomme
d3d11_interlace: allocate the GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t or a
vlc | branch: master | Steve Lhomme | Tue Dec 10 09:42:33
2019 +0100| [8fe7f57ed45a4c27228900b9b908b7d3bcde44dd] | committer: Steve Lhomme
d3d11_surface: remove unused d3d handle
We use the one from the decoder device.
>
vlc | branch: master | Marvin Scholz | Tue Dec 10 16:22:34
2019 +0100| [274144fdddcfe80269632c0dfa779662abada39c] | committer: Marvin
Scholz
apple/build: Fix incorrect assignment
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=274144fdddcfe80269632c0dfa779662abada39c
---
vlc/vlc-3.0 | branch: master | Marvin Scholz | Tue Dec 10
13:42:46 2019 +0100| [781634e12e8630238fad216dba4a3ce877498f62] | committer:
Marvin Scholz
demux/vobsub: Fix out-of-bounds array read
(cherry picked from commit edc61c637b6ff04f374c4eb16421e071e557ea4b)
Signed-off-by: Marvin Scholz
>
vlc | branch: master | Marvin Scholz | Tue Dec 10 15:16:28
2019 +0100| [fd6a0aa839f97cf1f7902b4241094cec615e104b] | committer: Marvin
Scholz
apple/build: Add FIXME
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=fd6a0aa839f97cf1f7902b4241094cec615e104b
---
vlc | branch: master | Marvin Scholz | Tue Dec 10 15:16:15
2019 +0100| [aa28053ba22c108697fcebfff3943080e7e5e904] | committer: Marvin
Scholz
apple/build: Fix workaround for cross-compilation
This fixes the workaround for cross-compilation for the iOS Simulator
introduced in
vlc | branch: master | Marvin Scholz | Tue Dec 10 13:42:46
2019 +0100| [edc61c637b6ff04f374c4eb16421e071e557ea4b] | committer: Marvin
Scholz
demux/vobsub: Fix out-of-bounds array read
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=edc61c637b6ff04f374c4eb16421e071e557ea4b
---
vlc | branch: master | Thomas Guillem | Mon Dec 9 16:54:17
2019 +0100| [c9e146e7872a6a16f9cf05e3f36aab14105cffa8] | committer: Thomas
Guillem
contrib: lame: disable asserts
As the lame INSTALL says:
"For production use, be sure to compile a "Release" target, with the "maximum
speed" compile
vlc/vlc-3.0 | branch: master | Marvin Scholz | Tue Dec 10
12:01:50 2019 +0100| [1f92a0de090762fc3c830e75bc237da499aaf90d] | committer:
Marvin Scholz
Update NEWS
> http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=1f92a0de090762fc3c830e75bc237da499aaf90d
---
NEWS | 1 +
1 file
vlc/vlc-3.0 | branch: master | Marvin Scholz | Tue Dec 10
11:58:45 2019 +0100| [bd391a39db694c5241e1c60ef63c70cbdaa999ed] | committer:
Marvin Scholz
upnp: Do not crash without an active interface on macOS
(manually cherry-picked from 7000b96ea7ecea5109048913fcef4bc8af8ac143)
Signed-off-by:
vlc | branch: master | Marvin Scholz | Tue Dec 10 11:50:43
2019 +0100| [7000b96ea7ecea5109048913fcef4bc8af8ac143] | committer: Marvin
Scholz
upnp: Do not crash without an active interface on macOS
>
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