Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
eb8ddf30 by Steve Lhomme at 2023-02-28T08:52:01+00:00
adaptive/mp4: dont force all included headers to be C files
Only functions exported from libmp4.h need to be in C.
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2 changed files:
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Felix Paul Kühne pushed to branch master at VideoLAN / VLC
Commits:
1cf16546 by Johannes Kauffmann at 2023-02-28T12:00:39+00:00
contrib: breakpad: use videolan contrib URL
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3eedba28 by Johannes Kauffmann at 2023-02-28T12:00:39+00:00
contrib: add videolan git URL variable
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Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
f8cd81e4 by Pierre Lamot at 2023-02-28T09:39:43+00:00
meson: fix dcomp.h detection
dcomp.h is not a valid C header
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1 changed file:
- meson.build
Changes:
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meson.build
Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
5c96e6c5 by Steve Lhomme at 2023-02-28T09:06:57+00:00
es_out: avoid static const forward declarations
No functional changes.
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7e43a19a by Steve Lhomme at 2023-02-28T09:06:57+00:00
es_out_timeshift: avoid static const
Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
6946b06a by Steve Lhomme at 2023-02-28T10:10:27+00:00
vlc_fixups: do warn about deprecated ANSI calls on Windows GDK
These functions are not available when linking, so we should avoid using them.
Also mingw-w64 understands
Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
37f7d8b3 by Steve Lhomme at 2023-02-28T13:51:20+00:00
vlc_codecs: assert that our WAVE_FORMAT values match the SDK ones
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1 changed file:
- include/vlc_codecs.h
Changes:
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Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
218e0bb5 by Pierre Lamot at 2023-02-28T15:38:29+00:00
qml: rename VLCStyle.theme in VLCStyle.palette
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27707e3e by Pierre Lamot at 2023-02-28T15:38:29+00:00
qml: allow to inhibit animation in AnimatedBackground
this
Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
847fa924 by Steve Lhomme at 2023-02-28T15:10:02+00:00
win32: use the proper signature for lpfnWndProc callbacks
No need to cast for that.
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3 changed files:
- modules/gui/skins2/win32/win32_factory.cpp
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