vlc | branch: master | Steve Lhomme <rob...@ycbcr.xyz> | Fri Aug 10 15:49:34 2018 +0200| [35e775994d290e160cd2e0d91004030f8b05a298] | committer: Steve Lhomme
d3d11_shader: fix AYUV sampling coordinates > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=35e775994d290e160cd2e0d91004030f8b05a298 --- modules/video_output/win32/d3d11_shaders.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/modules/video_output/win32/d3d11_shaders.c b/modules/video_output/win32/d3d11_shaders.c index 6295797fa4..c74a19985b 100644 --- a/modules/video_output/win32/d3d11_shaders.c +++ b/modules/video_output/win32/d3d11_shaders.c @@ -363,10 +363,10 @@ HRESULT D3D11_CompilePixelShader(vlc_object_t *o, d3d11_handle_t *hd3d, bool leg break; case DXGI_FORMAT_AYUV: psz_sampler[0] = - "sample.x = shaderTexture[0].Sample(SampleType, In.Texture).z;\ - sample.y = shaderTexture[0].Sample(SampleType, In.Texture).y;\ - sample.z = shaderTexture[0].Sample(SampleType, In.Texture).x;\ - sample.a = shaderTexture[0].Sample(SampleType, In.Texture).a;"; + "sample.x = shaderTexture[0].Sample(SampleType, coords).z;\ + sample.y = shaderTexture[0].Sample(SampleType, coords).y;\ + sample.z = shaderTexture[0].Sample(SampleType, coords).x;\ + sample.a = shaderTexture[0].Sample(SampleType, coords).a;"; break; case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_B8G8R8A8_UNORM: _______________________________________________ vlc-commits mailing list vlc-commits@videolan.org https://mailman.videolan.org/listinfo/vlc-commits