Re: [vos-d] Sector clock

2006-12-08 Thread Peter Amstutz
On Mon, Dec 04, 2006 at 07:45:54PM -0500, Reed Hedges wrote: > Well, it doesn't have to be the sector itself, it should be a "clock" > vobject associated with it, and the client uses the clock for it's > current sector that it's "in". That way you could have a common clock > for some closely con

Re: [vos-d] development

2006-12-08 Thread S Mattison
Oh, well I didn't expect you to REPLY to them all! Hm. Well, I hope nobody thinks I've gone missing. =) Okay, where do I start to learn about COD files and buiding worlds on VOP? On 12/8/06, Peter Amstutz <[EMAIL PROTECTED]> wrote: Thanks, but I already have a gmail account, and the problem i

Re: [vos-d] development

2006-12-08 Thread Peter Amstutz
On Fri, Dec 08, 2006 at 11:49:05AM -0700, S Mattison wrote: > > I'll send you a GMail invite. All messages in your GMail inbox that share a > single subject line are treated as 'extensions' onto a single email, and > when there are enough of them, the mail collapses to show you only the > headline

Re: [vos-d] development

2006-12-08 Thread S Mattison
On 12/8/06, Peter Amstutz <[EMAIL PROTECTED]> wrote: I just wanted to mention I'm enjoying the insightful discussion on the mailing list very much. However I'm having trouble keeping up with the volume I'll send you a GMail invite. All messages in your GMail inbox that share a single subject

[vos-d] development

2006-12-08 Thread Peter Amstutz
I just wanted to mention I'm enjoying the insightful discussion on the mailing list very much. However I'm having trouble keeping up with the volume -- when I have free time to sit down and work on VOS, my time is usually going to be better spent actually coding and rather than replying to ema

Re: [vos-d] Vip vs. the Wired

2006-12-08 Thread Ken Taylor
(spoiler if you haven't seen the whole series) We'd better make sure that no developer is planning on integrating his consciousness with the next version of the VOP protocol ;) Ken - Original Message - From: S Mattison To: VOS Discussion Sent: Friday, December 08, 2006 2:50 AM Subject

[vos-d] Capabilities for access control (break out from "status and scheming" thread)

2006-12-08 Thread Reed Hedges
Karsten Otto wrote: > VOS has something similar, although this mechanism is rarely used at > the moment. You can "log in" to a site to get an "identity", and > certain vobjects may have access control lists that refer to known > identities. > > I.e., your overlays seem to be more like capab

[vos-d] Vip vs. the Wired

2006-12-08 Thread S Mattison
Back in 1998-2004 when I was planning all of this out, I let all the features creep in that wanted to creep in. Suddenly, I had such a huge unmanageable idea, that if it were actually implemented, it would surely revolutionize the way things were done, from computer use to the internet, to robotic

Re: [vos-d] status and scheming

2006-12-08 Thread S Mattison
On 12/8/06, Karsten Otto <[EMAIL PROTECTED]> wrote: Ok, now I get it... so when someone comes to your server, or is invited to it, that person gets a private overlay = permission set, that allows changing some object but not others? Right. And the reason I chose the word 'overlay' is that the

Re: [vos-d] status and scheming

2006-12-08 Thread Karsten Otto
Am 08.12.2006 um 01:31 schrieb S Mattison: > > By 'change the world', I mean, without going into an external 3d > editor, I want to be able to move virtual objects around on the > server in realtime. Of course, if this functionality were built > into the client, it would necessitate the need