Re: [vos-d] reducing number of libraries

2005-12-17 Thread Neil Mosafi
I think I agree with you Peter, having them as a separate library doesn't make too much sense.  You could perhaps use a separate namespace or something?   Beyond reading the mailing lists, I've not been following VOS a huge amount recently. So to answer the question I guess you just have to ask if

[vos-d] reducing number of libraries

2005-12-17 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I got a big whack of coding done last night, which was very satisfying :-) Something that occurred to me, though, was the current tendency in VOS to over-modularize and have a proliferation of small libraries. While this makes sense for dynamicall

Re: [vos-d] Re: vip/userinterface

2005-12-17 Thread Reed Hedges
On Dec 17, 2005, at 6:32 AM, Lalo Martins wrote: h... and then if afterwards you want to get to this world, could the url for it perchance be "about:config"? Haha, ... No. It would simply be vip://localhost. Or since it would just be the same site, it wouldn't really need a URL. Well

[vos-d] 3dui article, with review and (entirely free) rant

2005-12-17 Thread Lalo Martins
There was this article in The Tech Zone recently, linked from Slashdot, "Where Computer Interfaces Are Going : 3D Beyond Games": http://www.thetechzone.com/?m=show&id=465 It doesn't say much that people who hang around here don't know already; but it should have at least one point of information o

Re: [vos-d] Re: vip/userinterface

2005-12-17 Thread Jonathan Jones
Lalo Martins wrote: >And so says Reed Hedges on 17/12/05 00:28... > > >>How about: >> >> * TerAngreal could include in its own site a "home" 3d world! This >>would be your private, local world. When you start TerAngreal, it could >>initially connect to this world. The contents of this world wo

[vos-d] Re: vip/userinterface

2005-12-17 Thread Lalo Martins
And so says Reed Hedges on 17/12/05 00:28... > How about: > > * TerAngreal could include in its own site a "home" 3d world! This > would be your private, local world. When you start TerAngreal, it could > initially connect to this world. The contents of this world would be > saved in a XOD file