[vos-d] Metaverse Roadmap

2007-04-20 Thread Shun-Yun Hu

Hello,

not sure if you guys are aware of this, but thought you might be interested:

http://www.metaverseroadmap.org/


Shun-Yun
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[vos-d] Lindens opening up the Second Life server

2007-04-20 Thread Peter Amstutz
Linden Labs has made another statement that they will soon opening up 
the server.  Not a suprise, but has touched off another wave of 
speculation about where they're going with it:

http://www.3pointd.com/20070328/platforms-and-technologies-panel-at-vw07/

People have pointed out that a number of technologies SL depends on are 
themselves proprietary (such as the Havoc physics engine) so whatever 
they release is probably not going to be 100% free software.

I think that the strength of VOS going forward (particularly embodied in 
the new design) will be the ability for the object model to interoperate 
with other systems on their own terms, so we can still play to the 
strengths of VOS on either the frontend or backend (depending on the 
application).

The big players in virtual worlds are starting to emerge, but it is 
still early in the race, and we're in it for the long haul...

-- 
[   Peter Amstutz  ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]



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Re: [vos-d] Metaverse Roadmap

2007-04-20 Thread Len Bullard
They manage thoughts and ideas toward control attractors.

It is one part Electric Sheep (a content builder for SecondLife) plus the
usual New York VR cabal.  SL needs an independent front organization to for
its effort to create a standards patina around their technology.  Actually,
this sort of thing can become very serious very fast because it is fueled by
external sources feeding and paying for press.  This was done with the W3C
in the early days and used to pirate the status of the legitimate standards
organizations.  This works for the company sponsors just as it did for those
who footed the bills for STimBL and crew at MIT.

I call it The Standards Game.  Everyone knows how to play it now.  The
thing to pay attention to is the participation agreements that determine by
membership contract what the conditions for contributing intellectual
property are if and when they actually do any real work beyond pontificating
and holding seminars.  That is where the rubber meets the road.  OTW, yet
another kaffeeklatch and that is fine.  Every street corner has a Starbucks.

On the other hand, take a look at that participation list.  That is a lot of
luminaries including Castronova and Dyson.  These people get on board, raise
money and drain resources to their own pet projects without building too
much.  The Venture Capitalists love these guys because they are Judas Goats
for other investors pulling a lot of money toward their interests.   Note
the presence of Joi Ito (content must be free; I must keep my Porsche).

This is a serious bunch though if you look, not a lot of them are building
worlds.  They are getting mindshare for the few on that list that do
(Koster, ES, Metaverse, etc.).  Castronova was given a MacArthur Genius
Grant to do a project done in VRML ten years ago and already working in JOI.

len


From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Peter Amstutz
 
I've seen it.  Honestly I think it's mostly self-serving promotional 
fluff by people with vested interests in hyping their technology.  I 
suppose it's useful from a PR standpoint of promoting immersive 3D, but 
it doesn't really offer anything concrete that anyone who might be 
interested in building on metaverse technology could plan around.




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[vos-d] S5 and single-thread option

2007-04-20 Thread Reed Hedges

Pete, in your description of S5 so far it seems like it is defining a
threading model that is not neccesarily coupled to a particular thread
implementation. That is, conceptually vobjects are threads or proceses
but I am guessing that you won't be implementing it by simply creating a
pthread for each vobject :)   Does this mean that it will use a thread
pool of some kind?   If so, would it be possible to have a thread pool
of size 1, thereby making it possible to run VOS on an OS that
effectively has no threads (I'm thinking of stuff like handheld devices,
phones, embedded systems, whatever).

Reed


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Re: [vos-d] S5 and single-thread option

2007-04-20 Thread Peter Amstutz
On Fri, Apr 20, 2007 at 01:52:39PM -0400, Reed Hedges wrote:
 
 Pete, in your description of S5 so far it seems like it is defining a
 threading model that is not neccesarily coupled to a particular thread
 implementation. That is, conceptually vobjects are threads or proceses
 but I am guessing that you won't be implementing it by simply creating a
 pthread for each vobject :)   Does this mean that it will use a thread
 pool of some kind?   If so, would it be possible to have a thread pool
 of size 1, thereby making it possible to run VOS on an OS that
 effectively has no threads (I'm thinking of stuff like handheld devices,
 phones, embedded systems, whatever).

Yes, actually one of my goals is to ensure that the system could be run 
in a single-threaded mode to be useful for applications like discrete 
event simulation.  For network code we're likely to want to have at 
least one thread that handles socket activity, but if necessary that 
could also be something that gets called periodically from the toplevel 
event loop.  Obviously I would like to avoid the recursive-runloop 
stategy employed by s3, so this will require that all behaviors are 
written using continuations so that if they have to wait, we can unwind 
the stack and control can be returned to the top level.

But normally there would be a thread pool.  Ideally, most of the time 
most vobjects are unbound which means they arn't running on any 
thread.  Vobjects might even be swapped out to the persistance database 
if they arn't being used.

-- 
[   Peter Amstutz  ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]



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Re: [vos-d] Thinking about Javascript

2007-04-20 Thread HEBLACK, J
On Mon, 2007-04-16 at 12:58 -0400, Reed Hedges wrote:
 Is anyone here familiar with Javascript much? 
 
Below is a summary about that. 

 I'm wondering what kind of networking tools are available from
 Javascript. 
IEs 4 Linux Internet Explorer 6, 5.5, 5 on Linux:
http://www.tatanka.com.br/ies4linux/page/Main_Page


--
JASON A HEBLACK  [EMAIL PROTECTED] 
APT 3(650) 289 - 0954
450 EAST O'KEEFE 
EAST PALO ALTO, CA  94303  

OBJECTIVE
Any internship or volunteer position in the computer science 
industry directed at a career in UNIX, GUI development, digital 
media, or a related space.

SALARY HISTORY
35,000 - 52,000

CERTIFICATES LOCATION
2006 College of San MateoSan Mateo, CA 
A.S.: Computer  Information Science 

2003 UC, Berkeley; University Extension  Berkeley, CA
Professional Sequence in Java Programming

2002 Sun Microsystems, Inc.  Santa Clara, CA 
Sun Certified Programmer for Java 2 Platform

1999 UC San DiegoLa Jolla, CA
B.A.: Visual Arts (Media)

EMPLOYMENT   LOCATION
Macy's West  Palo Alto, CA
Price Change Associate   2005 - Current
Integrated store price changes appropriately thoughout both 
buildings as a member of the sales support team.

College of San Mateo San Mateo, CA
Student Senator  2003 - 2004
Attended local school events, meetings, and conferences.

Steven Engineering, Inc. South San Francisco, CA
Temp 2003 
Helped scan literature, file documents, and modify flow charts.

paper(media), L.L.C. San Francisco, CA
Jr. Technical Assistant  1999 - 2001
o Implemented interactive GUI applications using Internet 
  Explorer and Netscape Navigator. Gained knowledge about 
  layered hyper text markup language widget construction for two
  and three dimensions. Followed specifications from design 
  documents for routine DHTML template production. Worked with 
  Department Managers, Graphic Designers, Information 
  Architects, and Salespeople to deal with client requests. 
o Created a menu component for a media asset management effort:
  http://www.informix.com/media
o Visited the client's headquarters and then performed updates:
  http://www.efax.com/

Consultek Software Systems, Inc. Santa Clara, CA
Intern   1992 - 1993
Wrote a file converter using C for proprietary CAD software.

SKILLS
Perl, HTML/XHTML, CSS, DOM, XML, XSLT, XHR, AJAX, DHTML, SSI,
C++, JavaScript, Java, Swing, JSP/Tomcat, JDBC, MySQL, RowSets,
Bash, MS-DOS, SSH, Basic, Pascal, MIPS Assembly, LINUX/UNIX.

REFERENCES
MACY*S 
HUMAN RESOURCES 
1-800-INFOHR1




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