Re: [vos-d] build system reviews (long)

2007-04-27 Thread HEBLACK, J
On Fri, 2007-04-27 at 15:15 -0400, Peter Amstutz wrote:
> Uh, I don't think giving everybody accounts on baikonur (the 
> interreality.org server) is going to solve much.  For one thing, it only 
> runs Debian, and a big part of the discussion here is how best to 
> support building on Windows and OS X.

Then how about voice over ip conferencing? How are you going to actively
or in truth speak about s5-6 and the build system reviews in absence of
broadcasted televideos and voice over ip. In earlier emails you have
bragged that baikonur is connected to a T1 but has 1% use over the day.
For me, the day between 3-5am pacific standard time is best. 

> 
> We intend to do 3rd party world hosting at some point in the future, but 
> that will go on a separate box from interreality.org.  I don't want to 
> take the risk of a rogue script disrupting the box that handles our 
> email, web page, mailing list, bzr repositories, etc.

Third party storage are critical for building fault tolerant asseblages
of objects. Could baikonur please make resources for storage drop-offs
and backups? I know that each gmail, hotmail, and yahoo just have about
a gigabyte for their login email. Splitting up backups into 1-2 mb
chunks and then running uuencode to put it from binary to unencrypted
text in the mail is one way to implement backups. But it would be harder
to retreive there. That's why I recommend to use baikonur. Plus
investors could think important activities are happening there.


-- 
JASON A HEBLACK [EMAIL PROTECTED] 
APT 3   (650) 289 - 0954
450 EAST O'KEEFE 
EAST PALO ALTO, CA  94303  



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Re: [vos-d] build system reviews (long)

2007-04-27 Thread Peter Amstutz
Uh, I don't think giving everybody accounts on baikonur (the 
interreality.org server) is going to solve much.  For one thing, it only 
runs Debian, and a big part of the discussion here is how best to 
support building on Windows and OS X.

We intend to do 3rd party world hosting at some point in the future, but 
that will go on a separate box from interreality.org.  I don't want to 
take the risk of a rogue script disrupting the box that handles our 
email, web page, mailing list, bzr repositories, etc.

On Thu, Apr 26, 2007 at 01:02:08PM -0700, HEBLACK, J wrote:
> On Thu, 2007-04-26 at 09:21 -0400, Reed Hedges wrote:
> > On Wed, Apr 25, 2007 at 11:07:11PM -0400, Peter Amstutz wrote:
> > > [1] Although there is a case to be made that such files should be 
> > > included in your repository anyway, since there are people who might 
> > > want to check out the latest source for something but still don't want 
> > > to be required to have every last little build tool.  Thoughts?
> > 
> 
> Hello people,
> 
> How about installing a sandbox or "build sandbox" at the main VOS
> station for devs to link scripts, Java, JavaScript, ..., whose scripts
> would not disturb Lead Programmers or VOS Architects. Thoughts? The
> official sandbox will have network constraint conditions saying that
> what is built officially is there for the VOS station only and not other
> networks? A sample devs account is like this: the first six letters from
> the devs last name followed by the first initial from the devs name;
> like this: [EMAIL PROTECTED] 
> 
> 
> -- 
> JASON A HEBLACK [EMAIL PROTECTED] 
> APT 3   (650) 289 - 0954
> 450 EAST O'KEEFE 
> EAST PALO ALTO, CA  94303  
> 
> 
> 
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> vos-d mailing list
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-- 
[   Peter Amstutz  ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]



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