[vos-d] How databases hurt scalability

2008-10-04 Thread Reed Hedges
http://www.pbs.org/cringely/pulpit/2008/pulpit_20081003_005424.html ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

[vos-d] Sorry, need another test message

2008-08-23 Thread Reed Hedges
Just want to make sure the list still works after changing something... Reed -- http://interreality.org/~reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Rough graphs of #vos channel activity

2008-08-08 Thread Reed Hedges
Oops, just noticed that the days of the week are out of order. Should fix that I guess. But there's an interesting upward trend toward the middle of the week, then it goes down to drop off on Saturday. ___ vos-d mailing list vos-d@interreality.org

Re: [vos-d] babies

2008-07-31 Thread Reed Hedges
Interesting coincidence! Congratulations to you too! Reed Braden McDaniel wrote: On Wed, 2008-07-30 at 11:51 -0400, Reed Hedges wrote: I have a new top priority project that must compete with VOS -- Zephan Isaac was born on Friday at 7:30 PM! Though so far he's been great and we're well

[vos-d] Web Site

2008-06-30 Thread Reed Hedges
to the main site except selectively, to avoid linking in too much confusing info... maybe have an s4 category that collects all the potentially out of date info, and seperate out ideas from current info. Reed -- http://interreality.org/~reed ___ vos-d

Re: [vos-d] Web Site

2008-06-30 Thread Reed Hedges
On Mon, Jun 30, 2008 at 01:47:35PM -0400, Reed Hedges wrote: Am thinking of switching over to the new website I was working on earlier (http://interreality.org:4088), but without the half-assed Go to http://interreality.org:4088/home to see

Re: [vos-d] s5 properties proposal

2008-05-13 Thread Reed Hedges
We talked a bit on IRC but wanted to respond here too. I think it can be summarized briefly like this, I think: In S4, Vobjects had an ordered list of named child links to other Vobjects, one type of which was a Property. In the proposal, Vobjects have an unordered set of named properties,

[vos-d] Speed Racer movie - interviews with the VFX directors

2008-05-06 Thread Reed Hedges
http://www.vrmag.org/speedracer/ When they say VR, at least in the John Gaeta interview, I think they are really referring to panoramic images projected on the inside of a sphere, and you view it from the center and rotate to view different parts of the image. The interview starts down a

Re: [vos-d] s5 vobject properties

2008-04-25 Thread Reed Hedges
really trying to shave bits off there. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] s5 vobject properties

2008-04-24 Thread Reed Hedges
this is simplified but does this make sense? Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

[vos-d] More on the web site

2008-04-03 Thread Reed Hedges
the colors a bit * Make a new background image * Tweak and improve the layout and whitespace. It looks ok on my screen but will try a few others. * Make some compatibity pages from the old site that get some google referrers * Add a few more icons and illustrative figures. Reed

Re: [vos-d] More new S5 classes/concepts

2008-03-03 Thread Reed Hedges
I was under the impression that, for the most part, you are always going to be working through Wrapper objects. Is this true? I still think it would be easier for people to use VOS if the wrapper classes had plain names, and the thing being wrapped had the funny name. E.g. DataType

Re: [vos-d] s5 hypervos (mod_vos)

2008-03-01 Thread Reed Hedges
Lalo Martins wrote: Also spracht Reed Hedges (Thu, 14 Feb 2008 14:23:53 -0500): On Thu, Feb 14, 2008 at 07:13:14PM +, Lalo Martins wrote: hypervos is already alive and kicking in the form of an Apache mod_vos; Is the src/app/mod_vos directory in bzr current? Reed

Re: [vos-d] s5 hypervos (mod_vos)

2008-03-01 Thread Reed Hedges
Reed Hedges wrote: Lalo Martins wrote: Also spracht Reed Hedges (Thu, 14 Feb 2008 14:23:53 -0500): On Thu, Feb 14, 2008 at 07:13:14PM +, Lalo Martins wrote: hypervos is already alive and kicking in the form of an Apache mod_vos; Is the src/app/mod_vos directory in bzr current? I'd like

Re: [vos-d] More new S5 classes/concepts

2008-03-01 Thread Reed Hedges
What is the Extension Manager? (WHat's an ExtensionManagerWrapper?) What is a Service Manager (site.getServiceManager)? ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

[vos-d] Fwd: C++0x developments

2008-02-24 Thread Reed Hedges
Original Message Subject:[liblf-dev] C++0x developments Date: Fri, 22 Feb 2008 12:47:36 -0500 From: Bjorn Roche [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Hey all, I just wanted to update everyone on the latest developments in

Re: [vos-d] Website design ideas

2008-02-19 Thread Reed Hedges
Reed Hedges wrote: Here are two ideas I had for a new website design. Both are rough sketches. \ 2. http://interreality.org/~reed/tmp/iro/index2.html I made a few small changes to this one, trying a different background image (the branches one is just to show the concept, it's a terrible

Re: [vos-d] Updated Road Map on Wiki

2008-02-19 Thread Reed Hedges
reed wrote: I updated the Road Map page on the Wiki to reflect S5 plans. Pete, please correct it if it's a bit off. This is just a general guideline, we don't really know yet when the first S5 release will be, or whether it will be a 1.0 release or a beta or testing prerelease

Re: [vos-d] Website design ideas

2008-02-19 Thread Reed Hedges
unsmothed polygons or put a wireframe on it. -- http://interreality.org/~reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Website design ideas

2008-02-18 Thread Reed Hedges
. And I'm just having fun experimneting with the javascript mouseover effects. Let me know if you think they would work. Reed On Mon, Feb 18, 2008 at 05:24:32AM +, Lalo Martins wrote: I like #1. When I did a mockup a long long time ago, I went with a similar idea, and I think it's still

[vos-d] Future of the Blender UI

2008-02-18 Thread Reed Hedges
it to make our UI client. Ton seems to want to get the changes done pretty soon. The internal code changes are to use a more general event system for UI and tool actions, and make all the UI infrastructure accessible and customizable from Python. Reed -- http://interreality.org/~reed

Re: [vos-d] Future of the Blender UI

2008-02-18 Thread Reed Hedges
/index.php/BlenderDev/Blender2.5/Status Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Updated Road Map on Wiki

2008-02-15 Thread reed
Posted at: http://interreality.org/phorum/read.php?2,180,185#msg-185 reed wrote: lalo Wrote: It's not up to me, but I'd do a more testing r1 (r0?) earlier, maybe as A second preview release, similar to the one Pete made a little while ago with the user interface client, you mean? Sure

[vos-d] Updated Road Map on Wiki

2008-02-14 Thread reed
Posted at: http://interreality.org/phorum/read.php?2,180,180#msg-180 reed wrote: I updated the Road Map page on the Wiki to reflect S5 plans. Pete, please correct it if it's a bit off. This is just a general guideline, we don't really know yet when the first S5 release will be, or whether

Re: [vos-d] More new S5 classes/concepts

2008-02-14 Thread Reed Hedges
to be fairly complete and work well (quaq.com). Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Updated Road Map on Wiki

2008-02-14 Thread Reed Hedges
HyperVosIdeas on the wiki) Tell me more about mod_vos. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] s5 site ids

2008-02-10 Thread Reed Hedges
for main.cc (and in my branch, plugin.cc) are generated. Here's how I observed it works: Thanks! Does one just run voscodegen with the xod file as input to generate the code? Reed ___ vos-d mailing list vos-d@interreality.org http

[vos-d] s5 build errors

2008-02-09 Thread Reed Hedges
Can this be fixed, or is there a way to disable sitetest, or have scons skip it or something? g++ -o debug/build/src/test/sitetest.o -c -g -Wall -Idebug/thirdparty/stage/include -Idebug/stage/include src/test/sitetest.cc src/test/sitetest.cc: In function 'void sitetest_verify_signature()':

Re: [vos-d] s5 site ids

2008-02-09 Thread Reed Hedges
of the type/class and gets its crypto ID, and throw an error or ignore it if there are name conflicts or not found. In the actual internal inter-object references/links it would use the crypto ID. Also, what in the HelloWorld example is autogenerated and what isn't? Reed Lalo Martins wrote

Re: [vos-d] More new S5 classes/concepts

2008-01-27 Thread Reed Hedges
Started listing S5 changes at: http://interreality.org/wiki/S5 http://interreality.org/wiki/ChangesToA3dl Will fill them in a bit as I go through the vos-d archives and talk to Pete more. Reed ___ vos-d mailing list vos-d@interreality.org

[vos-d] More new S5 classes/concepts

2008-01-22 Thread Reed Hedges
these changes to A3DL? What is a scene, what is a render layer, clock, node, etc.? I'll start a NewStuffInS5 wiki page or something, including some of the previous discussion on vos-d. Reed -- http://interreality.org/~reed ___ vos-d mailing list

Re: [vos-d] More new S5 classes/concepts

2008-01-22 Thread Reed Hedges
it somewhere for future consideration Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] s5 progress and design - OTD XML

2007-12-07 Thread Reed Hedges
On Fri, Dec 07, 2007 at 06:01:30PM +, Lalo Martins wrote: Also spracht Reed Hedges (Fri, 07 Dec 2007 10:57:10 -0500): Oh, ok, then my sketch is not really SOD, just a similar thing. Sorry for apropriating the name. I didn't know that you implemented your format (or forgot). Why wasn't

Re: [vos-d] s5 progress and design

2007-12-06 Thread Reed Hedges
to some of us :) (Maybe like Component) In the end it will just be something that a C++ user has to learn what it means, but at first glance they have to have trust that it's actually very useful and that there's a good reason they have to do that extra typing. Reed Peter Amstutz wrote: On Thu

Re: [vos-d] s5 progress and design - sites, hosts, and URLs oh my

2007-12-06 Thread Reed Hedges
, is reimplementing the service directory we had in S3. It incorporated both online directories of services (e.g. a 3D world), and LAN discovery. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] s5 progress and design

2007-12-05 Thread Reed Hedges
. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] s/MetaObject/Component

2007-12-03 Thread reed
Posted at: http://interreality.org/phorum/read.php?2,118,129#msg-129 reed wrote: KAO Wrote: runtime. All in all, I think they deserve their own name, and Component just isn't it. Maybe we could go the way of VObjects and call them VComponents, though that is a bit cumbersome-- they're all

[vos-d] Wiki now requires a login to post

2007-12-03 Thread reed
Posted at: http://interreality.org/phorum/read.php?2,130,130#msg-130 reed wrote: I changed the default ACL of the wiki (http://interreality.org/wiki) so that only known users can edit pages. So you must log in first. Another anti-spam measure. There's also a new group called EditorsGroup

Re: [vos-d] s/MetaObject/Component

2007-11-29 Thread Reed Hedges
much this might have changed in s5 but generally a programmer only needs to know about MetaObjects when he is implementing one, if you're just using VOS you deal either with objects as generic Vobjects or with their type interface classes (e.g. Property, Object3D, etc.) Reed

Re: [vos-d] notes from IRC, pt 2

2007-10-24 Thread reed
Posted at: http://interreality.org/phorum/read.php?2,110,115#msg-115 reed wrote: Peter Amstutz Wrote: - The d key goes into drag and drop mode, which overrides the movement keys and is not obvious how to escape from (you hit escape). Minor mode should be indicated in the status bar (so

[vos-d] S5 and ordering listeners

2007-10-22 Thread Reed Hedges
to be notified before y of any changes to Source. Does this make sense? -- http://interreality.org/~reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] thinking about a new web site

2007-10-22 Thread Reed Hedges
Here are some ideas I had on revamping the web site. Graphic Design -- * Change the background to white or another light color. Maybe change the main content area to a different shade too, rather than current grey. * A set of background/side illustrations, that convey some of the

Re: [vos-d] notes from IRC

2007-10-19 Thread Reed Hedges
to reconfigure? Should it open a new window frame with the new configuration, leaving your old configuration alone? Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Forums integrated with mailing lists

2007-10-19 Thread Reed Hedges
page to get it.) Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Forums integrated with mailing lists

2007-10-19 Thread Reed Hedges
(.*)@(.*) ... ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d -- http://interreality.org/~reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin

Re: [vos-d] notes from IRC

2007-10-19 Thread Reed Hedges
Just thought of this: One thing that a remote app. might want to customize about the UI is how some things are labeled, or it might want to add special informational labels/text blocks/tooltips/bubbles/whatever. Reed ___ vos-d mailing list vos-d

Re: [vos-d] Forums integrated with mailing lists

2007-10-19 Thread Reed Hedges
Nope. You can see here: http://interreality.org/phorum/read.php?2,88 Reed On Fri, Oct 19, 2007 at 02:43:08PM +0200, [EMAIL PROTECTED] wrote: Hi Peter, I hope the mail addresses are not open readable in forum then, or we might get a lot of spam here soon? -- http://interreality.org

Re: [vos-d] s5 version control and persistence

2007-10-17 Thread Reed Hedges
On Wed, Oct 17, 2007 at 02:53:49AM +, Lalo Martins wrote: Also spracht Reed Hedges (Tue, 16 Oct 2007 10:24:27 -0400): - type list - child list - payload, if any (eg properties) - security capabilities - parent list? That would be problematic. Since the PCRs are already

Re: [vos-d] s5 version control and persistence

2007-10-16 Thread Reed Hedges
, and per vobject, in that order of precedence (vobject overrides type). What if a vobject has two different types that specify a horizon? Respect the first? The last? What is a horizon?? Reed ___ vos-d mailing list vos-d@interreality.org http

[vos-d] Douglas Englebart and some Google folks talk about knowlege tools and organizational improvement

2007-09-05 Thread Reed Hedges
Brief oververview of Englebarts vision and ideas, talking to folks at Google. http://youtube.com/w/?v=xQx-tuW9A4Q ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] issue building on OS X

2007-08-30 Thread Reed Hedges
be in curses.h in the standard includes directory (is it /usr/include on OSX or something else?) Reed Jake Franklin wrote: Thanks Reed, I'm running automake 1.6.3 The build got much further this time, but seemed to die when building mesh: g++ -DHAVE_CONFIG_H -I. -I. -I../../libs/vos -I../../libs

Re: [vos-d] development plan

2007-07-22 Thread Reed Hedges
libraries, etc.) over to S5. Should I just wait on that? Networking is probably needed (though maybe not). Metaobject/type API is needed. Message handling would be needed. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi

Re: [vos-d] What do we want in the 0.24 release?

2007-07-08 Thread Reed Hedges
this script recently? Have any problems that need to be fixed or missing features added? In a little while I'll consolidate possible tasks for 0.24 and we can prioritize them (we probably won't be able to do all of them, we ought to release 0.24 pretty soon). Reed Reed Hedges wrote

[vos-d] Interpolation in TerAngreal

2007-07-08 Thread Reed Hedges
things look pretty glitchy. Thoughts? Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] State of S4 Scripting (Lalo!)

2007-07-03 Thread Reed Hedges
It doesn't have to be in depth about how it works, just shows what it does and doesn't do (i.e. it just wraps the core vobject and property api, right, not all the metaobjects [yet]?) and how to go about trying to use it, maybe give some examples. How do you build it? (run setup.py?) Reed

Re: [vos-d] State of S4 Scripting (Lalo!)

2007-07-02 Thread Reed Hedges
like the great docs in s4-scripting? Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] State of S4 Scripting (Lalo!)

2007-07-01 Thread Reed Hedges
scripting? (which would be basically a dead end.) Reed Lalo Martins wrote: Also spracht Reed Hedges (Wed, 27 Jun 2007 12:58:40 -0400): What is the state of the S4 scripting branch (http://interreality.org/home/bzroot/s4-scripting)? Does the Python interface work? disclaimer: I haven't

[vos-d] What do we want in the 0.24 release?

2007-06-29 Thread Reed Hedges
that focus on how to do specific things, probably starting with going through how to make something in blender, export it, and load it into a server. Other ideas are at http://interreality.org/wiki/HowTos Reed ___ vos-d mailing list vos-d@interreality.org

Re: [vos-d] thoughts and plans

2007-06-29 Thread Reed Hedges
On Wed, Jun 27, 2007 at 12:29:43PM +0200, Karsten Otto wrote: This sounds like a radical redesign... so far we had a single local vobject acting as a sequencer for multiple remote vobjects. Obviously, you have something new in mind. Please tell us more :-) My feeling is that this would be

Re: [vos-d] What do we want in the 0.24 release?

2007-06-29 Thread Reed Hedges
On Fri, Jun 29, 2007 at 08:05:37AM -0600, S Mattison wrote: I can fall through the map. =P Well maybe you need a floor! :) Well, it's not difficult when there are no invisible bounding boxes holding me on. Actually it's several things 1. Bounds in the world that terangreal can check,

[vos-d] State of S4 Scripting (Lalo!)

2007-06-27 Thread Reed Hedges
What is the state of the S4 scripting branch (http://interreality.org/home/bzroot/s4-scripting)? Does the Python interface work? Thinking about what we should try to include in 0.24 (codename s4 swan song). Reed ___ vos-d mailing list vos-d

Re: [vos-d] development status

2007-06-09 Thread Reed Hedges
Chris is referring here to a proposal for the X3D format/language (new version of VRML) to add the sensor nodes mentioned, by the way. Reed chris wrote: Hi, just a few comments on other status that may interest. I have been testing tcp/ip networking with an implementation of the network

Re: [vos-d] Listener notifications in S5

2007-06-08 Thread Reed Hedges
On Thu, Jun 07, 2007 at 10:02:03PM -0400, Peter Amstutz wrote: On Thu, Jun 07, 2007 at 07:31:42PM -0400, Reed Hedges wrote: How do listener notifications fit in with the S5 vobject-as-logical-thread idea? I'm thinking specifically about impact on ability to scale number of objects

[vos-d] Listener notifications in S5

2007-06-07 Thread Reed Hedges
before sending a notification for example. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

[vos-d] Errors building crystalspace

2007-05-29 Thread Reed Hedges
-DCS_CRYSTALSPACE_LIB -Ilibs/csutil/ptmalloc -Ilibs/csutil/ptmalloc/sysdeps/pthread -DCS_CONFIGDIR='/home/reed/Interreality/vos/inplace/etc/crystalspace' -DCS_PLUGINDIR='/home/reed/Interreality/vos/inplace/lib/crystalspace' libs/csutil/csstring.cpp ...failed C++ ./out/linuxx86/debug/libs/csutil

Re: [vos-d] Errors building crystalspace

2007-05-29 Thread Reed Hedges
not and will probably never use). Reed Reed Hedges wrote: Was the crystalspace snapshot updated or changed recently? I'm getting these errors now trying to build it. Is anyone else or is something strange going on with my checkout? ___ vos-d mailing list vos-d

[vos-d] Embedded properties, string pooling, and search

2007-05-18 Thread Reed Hedges
(have seperate pools for name and type?) What about searching property values? It would also be nice if they could be very efficiently searched. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo

Re: [vos-d] Scaling and Origins -- 0.23 vs 0.24

2007-05-16 Thread Reed Hedges
that people won't want to have to go back and change the source models, especially if you have a nontrivial workflow involving several artists and programmers). Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman

Re: [vos-d] Wanna help the Mass Avatar Mash?

2007-05-15 Thread Reed Hedges
a running VRML scene in VOS, but I've been lazy and distracted by web stuff and haven't worked on it for a while. :) If anyone is interested in talking about how jointed, animated geometry will work (for both humanoid avatars and other stuff) will work, go ahead :) Reed On Sat, May 12, 2007 at 12:18

Re: [vos-d] Van Jacobson: named data

2007-05-11 Thread Reed Hedges
, and most local networks as well that haven't been set up with the possability of multicast in mind. Reed On Mon, May 07, 2007 at 05:51:45AM +, Lalo Martins wrote: Aaron Bentley posted to the bzr list about a Van Jacobson talk: I was watching this talk by Van Jacobson about a new networking

Re: [vos-d] Van Jacobson: named data

2007-05-08 Thread Reed Hedges
I downloaded a copy of this video if anyone wants it. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Van Jacobson: named data -- revision control

2007-05-08 Thread Reed Hedges
for most recent version of P.2 in the same way that P was. P.3 is then also an alias for most recent version of P.3, but P.3 doesn't have any derivative versions, so it's just P.3 (or call it P.3.0 or something). Reed ___ vos-d mailing list vos-d

Re: [vos-d] Van Jacobson: named data

2007-05-08 Thread Reed Hedges
different sites for different versions. Then, while you can't cryptographically verify the derivative, you can verify its original, and compare them to see if they are the same data or diferent. Reed On Tue, May 08, 2007 at 03:48:38PM -0500, Len Bullard wrote: Understood completely and I know how

Re: [vos-d] Movement interpolation update

2007-05-06 Thread Reed Hedges
to the message, and for Terangreal to check for the field for the position property. This is why fields have names. Pete's idea of having extensible method types is interesting though, might be useful. Reed ___ vos-d mailing list vos-d@interreality.org

Re: [vos-d] build system reviews (long)

2007-04-26 Thread Reed Hedges
for something but still don't want to be required to have every last little build tool. Thoughts? The problem with this is you can end up with these files being regerenerated all the time and end up with a zillion revisions, each with no significant change from the previous. Reed

Re: [vos-d] VOS on Solaris?

2007-04-25 Thread Reed Hedges
/usr)? You may have seen Peter's recent message about changing the build system. Pete, if we're not using automake, then we wouldn't have to use libtool either, right? Also, is jam is available on various systems like Solaris? Reed ___ vos-d mailing

Re: [vos-d] Patches for 0.24 in MSVC

2007-04-24 Thread Reed Hedges
Wow, thanks Ken! The only thing I haven't really tracked down is that avatar movement seems a bit jerky in the MSVC build. If I get more time I might look into it... Try it in a release build. (both VOS and Crystalspace in release mode). MSVC puts a lot of extra code in when in debug

Re: [vos-d] VOS on Solaris?

2007-04-22 Thread Reed Hedges
is being used, and what version of automake? Reed Lars O. Grobe wrote: Hi, did anyone manage to build VOS on Solaris? Here it ends: libs/vos/vip/Makefile.am:1: Libtool library used but `LIBTOOL' is undefined. libs/vos/vip/Makefile.am:1: The usual way to define `LIBTOOL' is to add

[vos-d] S5 and single-thread option

2007-04-20 Thread Reed Hedges
). Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

[vos-d] server requirements

2007-04-18 Thread Reed Hedges
of experimenting with stuff.) The server framework is called omnivos. If you look at (vos/apps/omnivos) you'll see that it's like 15 lines of code :) It mainly just loads plugins. Run it with one of the example configuration files like this: omnivos -c example.xod -nofork -o -. Reed

Re: [vos-d] Thinking about Javascript

2007-04-18 Thread Reed Hedges
application focused on Question and Answer customer support, as well as general forum discussion. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Integration of VOS and IRC

2007-04-18 Thread Reed Hedges
This would be great for people who primarily want to just chat or be present in the world while doing other work, so they don't want the full 3D world. It would also make it possible for blind people to interact in the 3D world. Reed On Tue, Apr 17, 2007 at 01:54:23PM -0400, Peter Amstutz

Re: [vos-d] Integration of VOS and IRC

2007-04-18 Thread Reed Hedges
. These behaviors would also be useful in 3D too. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

[vos-d] Thinking about Javascript

2007-04-16 Thread Reed Hedges
bindings, or if it makes more sense for the server to translate the events into a more web-specific protocol that would be interpreted entirely by Javascript code shipped along with the page (even perhaps including all the object-to-XML logic in the server as well, like Hypervos). Thanks Reed

Re: [vos-d] terangreal changes

2007-04-13 Thread Reed Hedges
On Thu, Apr 12, 2007 at 10:29:35PM -0400, Peter Amstutz wrote: On Thu, Apr 12, 2007 at 09:26:09PM -0400, Reed Hedges wrote: * Change mouse cursor to reflect what clicking will do (i.e. differentiate between mouselook/move modes; change when over a hypercard or clickable) Yea

Re: [vos-d] s5 concurrency (design part 2)

2007-04-12 Thread Reed Hedges
Peter Amstutz wrote: On Fri, Apr 06, 2007 at 05:16:16PM -0400, Reed Hedges wrote: There's also something called Flow-Based Programming that is similar. In some ways it's closer to VOS since Actors are, I think, more like method handlers (in VOS terminology). I don't agree. Flow-based

Re: [vos-d] s5 concurrency (design part 2)

2007-04-12 Thread Reed Hedges
as the method handler arguments (omitting the field labels)? Reed ___ vos-d mailing list [EMAIL PROTECTED] http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] s5 concurrency (design part 2)

2007-04-12 Thread Reed Hedges
Peter Amstutz wrote: On Thu, Apr 12, 2007 at 08:16:59AM -0400, Reed Hedges wrote: So messages between local objects will be serialized and passed like remote messages, rather than being method calls? Is that overhead a concern? It is a concern, although I'm don't think I would call

Re: [vos-d] misc:search questions

2007-04-07 Thread Reed Hedges
Ken Taylor wrote: the fact that you guys seem to be allergic to comments doesn't help either ;) (i jest! i jest ... sorta) Just Pete. But he wrote most of the code. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org

Re: [vos-d] bakefiles

2007-04-04 Thread Reed Hedges
admins want to just run make and not have to install extra tools). Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] keyboard vs. wimp interface for 3d

2007-04-03 Thread Reed Hedges
this is quite similar to my Blender experience - it drove me crazy when I had to use the menus, but was a breeze once I knew the keyboard shortcuts. Not sure if there is a lesson there... We need these keyboards-- http://www.artlebedev.com/everything/optimus/ (and affordable!) Reed

Re: [vos-d] Flux Worlds Server Announcement

2007-03-31 Thread Reed Hedges
different protocols. Not sure yet how to bridge to completely different multiuser 3D systems but at some point we might see if it's possible. Reed Reed Hedges wrote: Subject: [www-vrml] Flux Worlds Server Announcement

Re: [vos-d] s5 design overview

2007-03-30 Thread Reed Hedges
actually solve the problem (since you still have to wait for the initial cache) but it makes the actual ls command operate at a reasonable speed. Set settings in mesh with the set command (and you can put this command or any other commands in ~/.mesh/meshrc). Reed

[vos-d] Flux Worlds Server Announcement

2007-03-30 Thread Reed Hedges
---BeginMessage--- Folks, We've been up to something over here - thought I would tell you about it before you heard it on the street. Media Machines has been developing a multi-user server based on a new protocol that we intend to put out into the open. We have dubbed it Simple Wide Area

Re: [vos-d] How to host a product design dinner party

2007-03-22 Thread Reed Hedges
to be-- Peter and I may not even be able to explain it well yet. So, we're just trying to implement what we can, so we can show it to people and eventually find a niche. Reed On Thu, Mar 22, 2007 at 11:22:10AM -0500, Len Bullard wrote: The urge to focus on one single application is normal

Re: [vos-d] Upcoming changes: factory, actions.

2007-03-21 Thread Reed Hedges
all kinds of quota or throttling access control behaviors in server plugins in the future, when they become neccesary, as long as we keep Identities in use, and also perhaps more robust/certain remote-site identification that might be coming in s5 IIRC?? Reed

Re: [vos-d] Message handler problem

2007-03-17 Thread Reed Hedges
it. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] XOD questions

2007-03-16 Thread Reed Hedges
Peter Amstutz wrote: On Thu, Mar 15, 2007 at 06:15:39PM -0400, Reed Hedges wrote: The reason I ask is that I want to load some 3D objects from a COD file, but then insert some non-3d children into one of those objects, and extend its types. This is the kind of thing that VOS is all about

Re: [vos-d] XOD questions

2007-03-16 Thread Reed Hedges
positions for 3d objects automatically. Reed ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] X3D

2007-03-16 Thread Reed Hedges
of it, though I was only looking at the free ones. (Back when I was able to actually do 3D for a job I ended up exporting VRML from a simple modeler called AC3D and then mucking about in it by hand slightly.) Reed ___ vos-d mailing list vos-d

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