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swe wrote:
Hi Reed,
yea, great, well... I thought simply to write a perl converter while I
read some vos content code snipets (sorry you c++ gods:
perl nearly only I know nesides c and c++ fragments ;)
That's great. You can convert to either
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Peter Amstutz wrote:
Well, while it's not my intention to put in an inordinant amount of
effort replicating the exact gameplay of Quake or whatever, so far as
timing and latency goes one of the reasons for writing VIP (with it's
Low Latency
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Reed, could you review this list and add anything you are working on, add
any comments you have, and tick off tasks as they are completed?
http://interreality.org/cgi-bin/moinwiki/moin.cgi/Tasks_Remaining_For_0%2e23_Release
[ Peter Amstutz ][