[vos-d] Integration of VOS and IRC

2007-04-17 Thread Marcos Marado
ion to the mailing list :-) thanks anyway, and keep up with the effort :-) - Can anyone please give me an answer? I would really be interested in this. -- Marcos Marado Sonaecom IT ___ vos-d mailing list vos-d@interreality.org http://www.interreali

Re: [vos-d] Integration of VOS and IRC

2007-04-18 Thread Marcos Marado
ith a telnet and a telnet-ssl port opened for connections. I'm new to VOS, so I guess I can't yet be really useful here, but I'll try to help as I can... Best regards, -- Marcos Marado Sonaecom IT ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Integration of VOS and IRC

2007-04-18 Thread Marcos Marado
plug-in system for the text/3d bridge. > > All good suggestions. For me this discussion is mostly idle > speculation, because we're focused on other things, but it's a useful > thought experiment in how semantic attribution of immersive 3D VOS > spaces could work in practice. I'd be very happy if someone else wanted > to pick up and run with this idea, though. I'll see what I can do in that matter... Don't expect much activity, tho. -- Marcos Marado Sonaecom IT ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Integration of VOS and IRC

2007-04-18 Thread Marcos Marado
worlds. What we don't have yet (at least that I know of) is a VW where you can connect both via a text-based interface and via a 3D application. -- Marcos Marado Sonaecom IT ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] Lindens opening up the Second Life server

2007-04-23 Thread Marcos Marado
in Entropia). That rises my question: can we do the same with VOS? -- Marcos Marado Sonaecom IT ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] thoughts and plans

2007-06-27 Thread Marcos Marado
the interface to be purely > 2D. Why restrict ourselves to that? Why not a separate 3D overlay, > driven by a VOS graph in the same manner as the main 3D world? If VOS is designed with that in mind, you'll be able to have as many kinds of clients as you want: a 3D clien

Re: [vos-d] progress and planning

2007-09-25 Thread Marcos Marado
wo are probably the best two plataforms to release the most clean .deb/.rpm packages for others to be able to repackage them for their own distribution. -- Marcos Marado ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/m