RE: writing scripts

2000-12-05 Thread Bullard, Claude L \(Len\)
A clockwork is possible. Just very hard. Again, a "speed is money; how fast can you afford" issue of resources. If a clockwork is an ultimate goal, set it then by degrees work to it. I am thinking of a server world that maintains a modular set of worlds around it. The privilege or role

RE: writing scripts

2000-12-05 Thread Bullard, Claude L \(Len\)
I agree with your assessment. Thanks for this reference. Excellent reading. I looked at the Skotos site and inevitably we come back to the issues of text MUD vs 3D real time stories. Protocol and how to parse a protocol as always becomes the design challenge. We have discussed this