After thinking about it again this weekend, I can see how having a
GLES1,GLES2 to D3D translation layer in Waffle would be useful, and it fits in
nicely with a planned, future feature of Waffle. The new feature is a
reproduction of GLEW's functionality---dispatching GL extension functions and
On 11/05/2012 03:17 AM, mortdeus wrote:
Hi, I just found out about this, and it is perfect for my gocos2d project
im working on.
Nice.
I wanted to know if you guys have looked into google's angle
project at all and what your guys opinion is for using it for windows?
I've never used ANGLE
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