Using GBM_FORMAT_ABGR was causing the B and G components to
be swapped for some piglit tests.
---
I have no idea if this fix is correct, but based on an IRC discussion:
http://people.freedesktop.org/~cbrill/dri-log/?channel=dri-develdate=2015-02-05
Using the wrong format here is the reason
On 02/10/2015 01:20 PM, Frank Henigman wrote:
On Tue, Feb 10, 2015 at 4:08 PM, Frank Henigman fjhenig...@google.com wrote:
Looks like Issue #3 is the format of the information. I thought it
was given we should duplicate existing glxinfo/eglinfo/etc as closely
as possible, in order to be a
On 02/11/2015 09:53 AM, Tom Stellard wrote:
Using GBM_FORMAT_ABGR was causing the B and G components to
be swapped for some piglit tests.
---
I have no idea if this fix is correct, but based on an IRC discussion:
On 02/09/2015 06:22 AM, Tapani Pälli wrote:
Implementation for nacl is somewhat different as for other platforms,
platform needs to ensure that the previous swap has finished before
issuing GL commands or more swaps. This is done by introducing a worker
thread that does buffer swaps from a
Frank, I see in your Github repo that you're working on support for
Chrome OS's null platform. I'm looking forward to it, because some
of us in Intel would like to use it too. Do you have an idea when
it will be ready for upstreaming?
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On 2015-02-11 18:01:26, Chad Versace wrote:
On 02/10/2015 01:20 PM, Frank Henigman wrote:
On Tue, Feb 10, 2015 at 4:08 PM, Frank Henigman fjhenig...@google.com
wrote:
Looks like Issue #3 is the format of the information. I thought it
was given we should duplicate existing
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