[Wormux-cvs] r10106 - /trunk/build/android/proguard.cfg

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 20:55:55 2011 New Revision: 10106 URL: http://svn.gna.org/viewcvs/warmux?rev=10106&view=rev Log: [Android] Update proguard config. Modified: trunk/build/android/proguard.cfg ___ Wormux-cvs mailing list wormux-...@gn

[Wormux-cvs] r10107 - /trunk/build/android/src/Video.java

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 21:02:44 2011 New Revision: 10107 URL: http://svn.gna.org/viewcvs/warmux?rev=10107&view=rev Log: [Android] Fix on Java part of multitouch input. Modified: trunk/build/android/src/Video.java ___ Wormux-cvs mailing li

[Wormux-cvs] r10108 - in /trunk/build/android/res: values-de/strings.xml values-fi/strings.xml values-fr/strings.xml values-ru/strings.xml values-uk/strings.xml

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 21:06:36 2011 New Revision: 10108 URL: http://svn.gna.org/viewcvs/warmux?rev=10108&view=rev Log: [Android] Updated translations. Modified: trunk/build/android/res/values-de/strings.xml trunk/build/android/res/values-fi/strings.xml trunk/build/android/re

[Wormux-cvs] r10109 - /trunk/build/android/src/MainActivity.java

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 21:10:16 2011 New Revision: 10109 URL: http://svn.gna.org/viewcvs/warmux?rev=10109&view=rev Log: [Android] SDL tries to load file "logo.png" from assets, and use it as a startup logo, if it fails it reverts to the usual SDL logo. Modified: trunk/build/android/

[Wormux-cvs] r10110 - /trunk/build/android/src/GLSurfaceView_SDL.java

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 21:34:51 2011 New Revision: 10110 URL: http://svn.gna.org/viewcvs/warmux?rev=10110&view=rev Log: [Android] Fix display not resuming fast enough (aka ANR keyDispatchingTimedOut). Modified: trunk/build/android/src/GLSurfaceView_SDL.java

[Wormux-cvs] r10111 - in /trunk/lib/warmux: include/WARMUX_random.h tools/random.cpp

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 23:31:45 2011 New Revision: 10111 URL: http://svn.gna.org/viewcvs/warmux?rev=10111&view=rev Log: Inline a call, force internal state to uint32_t to be arch-agnostic (and simplify code). Modified: trunk/lib/warmux/include/WARMUX_random.h trunk/lib/warmux/to

[Wormux-cvs] r10112 - in /trunk/lib/warmux: include/WARMUX_random.h tools/random.cpp

2011-05-24 Thread Kurosu
Author: kurosu Date: Tue May 24 23:44:59 2011 New Revision: 10112 URL: http://svn.gna.org/viewcvs/warmux?rev=10112&view=rev Log: Implement a simplistic Gaussian RNG on top of our RNG. Modified: trunk/lib/warmux/include/WARMUX_random.h trunk/lib/warmux/tools/random.cpp __

[Wormux-cvs] r10113 - in /trunk/src/ai: ai_idea.cpp ai_idea.h ai_stupid_player.cpp ai_stupid_player.h

2011-05-24 Thread Kurosu
Author: kurosu Date: Wed May 25 00:11:52 2011 New Revision: 10113 URL: http://svn.gna.org/viewcvs/warmux?rev=10113&view=rev Log: [task #6992] Add an accuracy parameter to the stupid player object. It is used when creating shoot strategies by adding a gaussian-distributed random number whose stdd

[Wormux-cvs] r10114 - in /trunk/src/ai: ai_idea.cpp ai_stupid_player.h

2011-05-24 Thread Kurosu
Author: kurosu Date: Wed May 25 00:25:26 2011 New Revision: 10114 URL: http://svn.gna.org/viewcvs/warmux?rev=10114&view=rev Log: Small tweak: reduce overall accuracy (base stddev could also be modified). Modified: trunk/src/ai/ai_idea.cpp trunk/src/ai/ai_stupid_player.h

[Wormux-cvs] r10115 - in /trunk/src/ai: ai_idea.cpp ai_idea.h

2011-05-24 Thread Kurosu
Author: kurosu Date: Wed May 25 00:34:08 2011 New Revision: 10115 URL: http://svn.gna.org/viewcvs/warmux?rev=10115&view=rev Log: [task #6992] Small AI tweak: also modulate weapon rating according to a "confidence" (computed from flight duration). Modified: trunk/src/ai/ai_idea.cpp trunk/

[Wormux-cvs] r10116 - /trunk/src/ai/ai_idea.cpp

2011-05-24 Thread Kurosu
Author: kurosu Date: Wed May 25 00:41:54 2011 New Revision: 10116 URL: http://svn.gna.org/viewcvs/warmux?rev=10116&view=rev Log: [task #6992] AI tweaks: long missile shots are made with less confidence, direct shots also take into account the distance. Modified: trunk/src/ai/ai_idea.cpp __