[Warzone-commits] r4560 - in /trunk: lib/netplay/netplay.c lib/netplay/netplay.h src/multisync.c

2008-04-11 Thread Per I. Mathisen
Author: per Date: Fri Apr 11 20:35:53 2008 New Revision: 4560 URL: http://svn.gna.org/viewcvs/warzone?rev=4560view=rev Log: Netplay bugfixes from Buginator, with changes by me. Modified: trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/multisync.c

[Warzone-commits] r4564 - /trunk/src/multisync.c

2008-04-11 Thread Per I. Mathisen
Author: per Date: Fri Apr 11 20:55:48 2008 New Revision: 4564 URL: http://svn.gna.org/viewcvs/warzone?rev=4564view=rev Log: Adjust log message to include info if player is AI or not. Modified: trunk/src/multisync.c ___ Warzone-commits mailing

[Warzone-commits] r4563 - /trunk/data/mp/stats/weapons.txt

2008-04-11 Thread Roman
Author: troman Date: Fri Apr 11 20:55:29 2008 New Revision: 4563 URL: http://svn.gna.org/viewcvs/warzone?rev=4563view=rev Log: Weapon Balance: -HVC: long range accuracy decreased by 27% Modified: trunk/data/mp/stats/weapons.txt ___

[Warzone-commits] r4562 - /trunk/data/mp/stats/weapons.txt

2008-04-11 Thread Roman
Author: troman Date: Fri Apr 11 20:52:35 2008 New Revision: 4562 URL: http://svn.gna.org/viewcvs/warzone?rev=4562view=rev Log: Weapon Balance: -Tank Killer, Rail Gun, Scourge have more firepower -Needle Gunner damage decreased -All Super Cyborg weapons: body points doubled -Medium Cannon: long

[Warzone-commits] r4561 - /trunk/src/gateway.c

2008-04-11 Thread Per I. Mathisen
Author: per Date: Fri Apr 11 20:47:03 2008 New Revision: 4561 URL: http://svn.gna.org/viewcvs/warzone?rev=4561view=rev Log: Quiten the gwCheckZoneSizes warnings. Modified: trunk/src/gateway.c ___ Warzone-commits mailing list

[Warzone-commits] r4565 - in /trunk/src: configuration.c configuration.h frontend.c

2008-04-11 Thread Roman
Author: troman Date: Fri Apr 11 23:40:38 2008 New Revision: 4565 URL: http://svn.gna.org/viewcvs/warzone?rev=4565view=rev Log: Separated single player and multiplayer frame rate limits. Single player is set to 60 fps and is configurable. Multiplayer fps limit is set to 45 and is hardcoded so