Author: devurandom
Date: Fri Dec 26 01:46:18 2008
New Revision: 6498

URL: http://svn.gna.org/viewcvs/warzone?rev=6498&view=rev
Log:
Use squared radius to test in-sphere for projectile impacts

The attached patch fixes a bug in proj_ImpactFunc whereby it would use the 
radius cubed as opposed to the radius squared when doing hit-detection. 
Furthermore it also removes some premature optimisations (hit-box detection).

Author: EvilGuru
Signed-off-by: Dennis Schridde <devuran...@gna.org>

Modified:
    trunk/src/projectile.c


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