Author: gerard_
Date: Wed Dec 10 16:14:02 2008
New Revision: 6448
URL: http://svn.gna.org/viewcvs/warzone?rev=6448view=rev
Log:
1) Add script functions used by AIV
2) Allow booleans to be concatenated to strings
3) Support for weapon objects
Modified:
branches/lua2/data/base/script/glue.lua
Author: gerard_
Date: Wed Dec 10 16:24:25 2008
New Revision: 6449
URL: http://svn.gna.org/viewcvs/warzone?rev=6449view=rev
Log:
Oops, r6448 broke the build.
Modified:
branches/lua2/src/scriptai.c
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Author: gerard_
Date: Wed Dec 10 21:19:16 2008
New Revision: 6450
URL: http://svn.gna.org/viewcvs/warzone?rev=6450view=rev
Log:
1) Script functions
2) Now add the correct parameters to inactive events
Modified:
branches/lua2/src/scriptai.c
branches/lua2/src/scriptfuncs.c
Author: per
Date: Wed Dec 10 21:34:08 2008
New Revision: 6451
URL: http://svn.gna.org/viewcvs/warzone?rev=6451view=rev
Log:
qwzm: You can now add and remove animation frames to models.
Modified:
trunk/tools/qwzm/qwzm.cpp
trunk/tools/qwzm/qwzm.h
Author: per
Date: Wed Dec 10 22:27:42 2008
New Revision: 6452
URL: http://svn.gna.org/viewcvs/warzone?rev=6452view=rev
Log:
qwzm: Show animation frames as they are animated. Allow user to manually step
through frames.
Modified:
trunk/tools/qwzm/qwzm.cpp
trunk/tools/qwzm/qwzm.h
Author: gerard_
Date: Thu Dec 11 00:01:57 2008
New Revision: 6453
URL: http://svn.gna.org/viewcvs/warzone?rev=6453view=rev
Log:
Use a second pass to get those inactive events right in all cases.
Modified:
branches/lua2/tools/wz2lua/wz2lua.py
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