Author: per
Date: Fri Mar 20 18:02:49 2009
New Revision: 6879
URL: http://svn.gna.org/viewcvs/warzone?rev=6879view=rev
Log:
Improve error message on failed PIE texture flag load
Modified:
trunk/lib/ivis_common/imdload.c
___
Warzone-commits
Author: buginator
Date: Fri Mar 20 20:11:37 2009
New Revision: 6880
URL: http://svn.gna.org/viewcvs/warzone?rev=6880view=rev
Log:
Players no longer drop from game after too much data has been sent to them.
(Usually happens in longer games, when there is more data that needs to be sent)
Closes:
Author: buginator
Date: Fri Mar 20 20:28:04 2009
New Revision: 6881
URL: http://svn.gna.org/viewcvs/warzone?rev=6881view=rev
Log:
Players no longer drop from game after too much data has been sent to them.
(Usually happens in longer games, when there is more data that needs to be sent)
Closes
Author: gateway
Date: Fri Mar 20 20:42:22 2009
New Revision: 6882
URL: http://svn.gna.org/viewcvs/warzone?rev=6882view=rev
Log:
Swap the order of the arguments when calling same_commit to check if we need to
push, because only old..new seems to work correctly.
From: Gerard Krol gera...@gna.org
Author: gateway
Date: Fri Mar 20 20:42:28 2009
New Revision: 6883
URL: http://svn.gna.org/viewcvs/warzone?rev=6883view=rev
Log:
No longer assert when the thing we want to display a blueprint of is not a
building, it might be a droid or a feature from the debug menu.
From: Gerard Krol
Author: buginator
Date: Fri Mar 20 20:46:17 2009
New Revision: 6884
URL: http://svn.gna.org/viewcvs/warzone?rev=6884view=rev
Log:
Allow F10 to *always* be the screenshot key.
This also allows you to take screenshots of anything now. (main menus / game
menus, FMVs*, and of course, in game)
*While
Author: gateway
Date: Sat Mar 21 01:19:14 2009
New Revision: 6885
URL: http://svn.gna.org/viewcvs/warzone?rev=6885view=rev
Log:
Updates .gitignore with lots of files to ignore from windows builds
From: Buginator bugina...@gna.org
Modified:
trunk/.gitignore