Author: gerard_
Date: Fri Nov 21 18:51:25 2008
New Revision: 6355

URL: http://svn.gna.org/viewcvs/warzone?rev=6355&view=rev
Log:
Now render the terrain using Vertex Buffer Objects. The lighting is done using 
a light 
map. The lightmap is expensive to update so this is not done every frame.

Added:
    branches/terrain/src/terrain.c
    branches/terrain/src/terrain.h
Modified:
    branches/terrain/lib/framework/debug.c
    branches/terrain/lib/framework/debug.h
    branches/terrain/src/Makefile.am
    branches/terrain/src/display3d.c
    branches/terrain/src/display3d.h
    branches/terrain/src/init.c
    branches/terrain/src/lighting.c
    branches/terrain/src/map.c


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