Author: per
Date: Wed Aug 30 17:06:49 2006
New Revision: 305
URL: http://svn.gna.org/viewcvs/warzone?rev=305view=rev
Log:
Remove some dead code, and silence some warnings.
Modified:
trunk/lib/ivis_common/piedef.h
trunk/lib/ivis_opengl/piedraw.c
trunk/src/display3d.c
Author: per
Date: Wed Aug 30 23:12:44 2006
New Revision: 309
URL: http://svn.gna.org/viewcvs/warzone?rev=309view=rev
Log:
Add basic map editing functions. When in cheat mode, you can use 'w' and 'a' to
raise and lower tile height, and use 'k' to flip tiles. You must trash your
keymap again before
Author: devurandom
Date: Wed Aug 30 23:15:47 2006
New Revision: 310
URL: http://svn.gna.org/viewcvs/warzone?rev=310view=rev
Log:
Updated ChangeLog. Missing items for 2.0.4 and new items for 2.0.5
Modified:
trunk/ChangeLog
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Author: devurandom
Date: Wed Aug 30 23:18:41 2006
New Revision: 311
URL: http://svn.gna.org/viewcvs/warzone?rev=311view=rev
Log:
Add map editing to ChangeLog
Modified:
trunk/ChangeLog
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Author: devurandom
Date: Wed Aug 30 23:39:57 2006
New Revision: 312
URL: http://svn.gna.org/viewcvs/warzone?rev=312view=rev
Log:
Update version to 2.0.5_pre and reorder options
Modified:
trunk/win32/warzone2100.rc
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Author: per
Date: Wed Aug 30 23:51:04 2006
New Revision: 313
URL: http://svn.gna.org/viewcvs/warzone?rev=313view=rev
Log:
Enable droid scaling code again, but no keys available for it, so you have
to edit the keymap code yourself to see it. New cheat code, count me,
prints the number of objects