Author: muggenhor
Date: Sat Jul 7 15:58:15 2007
New Revision: 2036
URL: http://svn.gna.org/viewcvs/warzone?rev=2036view=rev
Log:
* Use an int16_t instead of a short, since this code quite obviously depends
on these variables to have an exact size of 16 bits
* Put curly braces on a line of
Author: muggenhor
Date: Sat Jul 7 16:23:48 2007
New Revision: 2037
URL: http://svn.gna.org/viewcvs/warzone?rev=2037view=rev
Log:
* Change the adpcm decoder to use a more object oriented approach (rather than
global vars which would make decoding multiple streams impossible)
Modified:
Author: muggenhor
Date: Sat Jul 7 16:38:32 2007
New Revision: 2038
URL: http://svn.gna.org/viewcvs/warzone?rev=2038view=rev
Log:
* Split an #ifdef EDIT_OPTIONS section to make sure sButInit's member
variables are properly set
Patch by DrZimmerman
Modified:
trunk/src/hci.c
Author: muggenhor
Date: Sat Jul 7 17:18:54 2007
New Revision: 2039
URL: http://svn.gna.org/viewcvs/warzone?rev=2039view=rev
Log:
Huge piece of cleanup:
* Make droidDamage and objectDamage accept a parameter `DROID_HIT_SIDE
impactSide` instead of `int angle` since it only needs to know the