Author: gerard_
Date: Tue Dec 2 13:58:52 2008
New Revision: 6423
URL: http://svn.gna.org/viewcvs/warzone?rev=6423&view=rev
Log:
The terrain renderer now respects visibleTiles.[xy] by dividing the terrain
into sectors and only drawing those which are close to the player. This should
result in a
Author: evilguru
Date: Tue Dec 2 21:47:21 2008
New Revision: 6424
URL: http://svn.gna.org/viewcvs/warzone?rev=6424&view=rev
Log:
Improve the Doxygen documentation for vector.h
Modified:
trunk/lib/betawidget/src/vector.h
___
Warzone-commits mailin
Author: evilguru
Date: Tue Dec 2 22:03:13 2008
New Revision: 6425
URL: http://svn.gna.org/viewcvs/warzone?rev=6425&view=rev
Log:
Add an interator-like interface to vector.h. Based off patch #157 by Elio.
Modified:
trunk/lib/betawidget/src/vector.c
trunk/lib/betawidget/src/vector.h
Author: gerard_
Date: Tue Dec 2 23:50:44 2008
New Revision: 6426
URL: http://svn.gna.org/viewcvs/warzone?rev=6426&view=rev
Log:
Merge r6386 from trunk. Somehow these files were not added when doing the
previous merge.
Added:
branches/terrain/m4/ax_compare_version.m4 (with props)
branc
Author: muggenhor
Date: Wed Dec 3 00:53:26 2008
New Revision: 6427
URL: http://svn.gna.org/viewcvs/warzone?rev=6427&view=rev
Log:
Update POTFILES.in for the terrain branch
Modified:
branches/terrain/po/POTFILES.in
___
Warzone-commits mailing list