Author: troman
Date: Sat Aug 19 15:40:19 2006
New Revision: 226
URL: http://svn.gna.org/viewcvs/warzone?rev=226view=rev
Log:
fixed some warnings
Modified:
trunk/lib/script/parse.h
trunk/lib/script/script_parser.y
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Author: troman
Date: Mon Aug 21 11:34:42 2006
New Revision: 239
URL: http://svn.gna.org/viewcvs/warzone?rev=239view=rev
Log:
Fixed missing player names in multiplayer messages,
cleaned up Bison logs
enabled logs for loading .slo and .vlo files
Modified:
trunk/lib/script/event.c
Author: troman
Date: Mon Aug 21 23:20:17 2006
New Revision: 245
URL: http://svn.gna.org/viewcvs/warzone?rev=245view=rev
Log:
Fixed bug #6687,
Added debug() for scripts,
Plus some cosmetic changes
Modified:
trunk/lib/script/event.c
trunk/lib/script/interp.c
Author: troman
Date: Wed Sep 6 18:58:20 2006
New Revision: 329
URL: http://svn.gna.org/viewcvs/warzone?rev=329view=rev
Log:
Fix to #6735 and #6751,
also fixes some beacon-related code
Modified:
trunk/lib/script/event.c
trunk/src/intelmap.c
trunk/src/message.c
Author: troman
Date: Sat Sep 16 16:40:38 2006
New Revision: 355
URL: http://svn.gna.org/viewcvs/warzone?rev=355view=rev
Log:
-fixed 'The Pit' map to make it act as an 8-player map in T1
Modified:
trunk/data/mp/addon.lev
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Author: troman
Date: Tue Sep 19 18:07:06 2006
New Revision: 371
URL: http://svn.gna.org/viewcvs/warzone?rev=371view=rev
Log:
Fixed script compilation bugs,
further scripting enhancements.
Modified:
trunk/lib/script/interp.c
trunk/lib/script/script.c
trunk/lib/script/script_lexer.l
Author: troman
Date: Thu Sep 21 22:42:48 2006
New Revision: 386
URL: http://svn.gna.org/viewcvs/warzone?rev=386view=rev
Log:
-Added Humans vs AIs alliance mode: Humans and AIs make 2 teams, alliances
cannot be created or broken
-Added now frontend texture to frend.img
-Disabled Allied players
Author: troman
Date: Fri Sep 22 00:56:06 2006
New Revision: 387
URL: http://svn.gna.org/viewcvs/warzone?rev=387view=rev
Log:
Updated frontend.wrf to make it load new texture page. Needed for the previous
commit.
Modified:
trunk/data/wrf/frontend.wrf
Author: troman
Date: Mon Sep 25 22:14:55 2006
New Revision: 403
URL: http://svn.gna.org/viewcvs/warzone?rev=403view=rev
Log:
Temporary MSVC fix to r391
Modified:
trunk/ChangeLog
trunk/lib/framework/platform.h
trunk/lib/framework/types.h
Author: troman
Date: Tue Sep 26 20:14:05 2006
New Revision: 405
URL: http://svn.gna.org/viewcvs/warzone?rev=405view=rev
Log:
Replaced 'Humans vs AIs' with 'Locked Teams' alliance mode.
Fixed difficulty slider applying settings to the wrong players.
Modified:
trunk/ChangeLog
Author: troman
Date: Wed Sep 27 07:38:51 2006
New Revision: 407
URL: http://svn.gna.org/viewcvs/warzone?rev=407view=rev
Log:
Last player cannot be disabled in skirmish menu anymore.
Fixed disabled AIs showing up in the game.
(r405 related fixes)
Modified:
trunk/src/multiint.c
Author: troman
Date: Wed Sep 27 23:23:31 2006
New Revision: 409
URL: http://svn.gna.org/viewcvs/warzone?rev=409view=rev
Log:
Testing commit
Modified:
trunk/src/multiint.c
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Author: troman
Date: Sun Oct 1 01:09:12 2006
New Revision: 413
URL: http://svn.gna.org/viewcvs/warzone?rev=413view=rev
Log:
-New script callbacks
-Added ability to rename players through scripts
-New savegame version: 34 (as a result of the previous point)
-Fixed double messages in online games
Author: troman
Date: Sun Oct 1 01:57:38 2006
New Revision: 414
URL: http://svn.gna.org/viewcvs/warzone?rev=414view=rev
Log:
Minor cleanup: replaced VOID with void.
Modified:
trunk/lib/script/stack.c
trunk/src/multigifts.c
trunk/src/multigifts.h
trunk/src/multiint.c
Author: troman
Date: Mon Oct 2 19:58:10 2006
New Revision: 415
URL: http://svn.gna.org/viewcvs/warzone?rev=415view=rev
Log:
-Fixed AIs getting renamed when changing player number in MP games.
-Prevented NETbcast() from flooding the log in games with no network
communication.
-orderDroidObj()
Author: troman
Date: Sun Oct 8 16:08:53 2006
New Revision: 423
URL: http://svn.gna.org/viewcvs/warzone?rev=423view=rev
Log:
Changed scripting functions to use british spelling of color
Modified:
trunk/src/multiplay.c
trunk/src/multiplay.h
trunk/src/scriptfuncs.c
Author: troman
Date: Mon Oct 9 17:33:50 2006
New Revision: 424
URL: http://svn.gna.org/viewcvs/warzone?rev=424view=rev
Log:
-Re-enabled some debug keys and disabled unused ones
-Skirmish in-game menu (Numpad-Enter) now shows number of player units and
player power instead of ping and number of
Author: troman
Date: Tue Oct 24 15:05:40 2006
New Revision: 436
URL: http://svn.gna.org/viewcvs/warzone?rev=436view=rev
Log:
-automatic target assignment will now give low priority to half-built
structures when looking for a target (structures getting full HP upon
construction begin was an
Author: troman
Date: Wed Nov 1 14:56:23 2006
New Revision: 441
URL: http://svn.gna.org/viewcvs/warzone?rev=441view=rev
Log:
-added script callback to process key inputs from within scripts
-added in-game debug window (mostly for scripting debugging purposes, something
like a watch window)
Author: troman
Date: Thu Nov 2 20:33:46 2006
New Revision: 443
URL: http://svn.gna.org/viewcvs/warzone?rev=443view=rev
Log:
Patch by Gerard Krol: warnings changes
Modified:
trunk/lib/framework/frame.c
trunk/lib/framework/input.c
trunk/src/fpath.c
Author: troman
Date: Thu Nov 2 21:15:08 2006
New Revision: 444
URL: http://svn.gna.org/viewcvs/warzone?rev=444view=rev
Log:
Patch by Gerard Krol: lesswarnings
Modified:
trunk/lib/ivis_opengl/piefunc.c
trunk/lib/script/stack.c
trunk/lib/sequence/sequence_stub.c
Author: troman
Date: Thu Nov 2 21:55:19 2006
New Revision: 445
URL: http://svn.gna.org/viewcvs/warzone?rev=445view=rev
Log:
Patch by Gerard Krol: misc
Modified:
trunk/lib/script/interp.c
trunk/src/fpath.c
trunk/src/multilimit.c
trunk/src/objmem.c
trunk/src/order.c
Author: troman
Date: Fri Nov 3 23:25:24 2006
New Revision: 447
URL: http://svn.gna.org/viewcvs/warzone?rev=447view=rev
Log:
Restored script 'STRING' datatype changed by STRING - char patch.
Modified:
trunk/lib/script/script_lexer.l
___
Author: troman
Date: Sun Nov 5 18:32:54 2006
New Revision: 460
URL: http://svn.gna.org/viewcvs/warzone?rev=460view=rev
Log:
Patch by Watermelon: commander-related crash fix
Modified:
trunk/src/action.c
trunk/src/action.h
trunk/src/multistat.c
Author: troman
Date: Sun Nov 5 20:47:28 2006
New Revision: 462
URL: http://svn.gna.org/viewcvs/warzone?rev=462view=rev
Log:
Removed external function prototype for a static function
Modified:
trunk/src/projectile.h
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Author: troman
Date: Thu Nov 16 15:30:29 2006
New Revision: 488
URL: http://svn.gna.org/viewcvs/warzone?rev=488view=rev
Log:
Scripting engine overhaul - Part I
-compiler and parts of interpreter now use union to store different data types
-got rid of a great deal of pointer-integer casts
Author: troman
Date: Fri Nov 17 12:25:03 2006
New Revision: 489
URL: http://svn.gna.org/viewcvs/warzone?rev=489view=rev
Log:
-fixed 'cpPrintProgram'
-fixed some spelling mistakes
-minor cleanups
Modified:
trunk/lib/framework/debug.c
trunk/lib/script/codeprint.c
Author: troman
Date: Sat Nov 25 18:38:27 2006
New Revision: 499
URL: http://svn.gna.org/viewcvs/warzone?rev=499view=rev
Log:
Patch by Watermelon:
-fixes disappearing oil derricks (bug #7740)
-allows structures to have multiple weapons (structureweapons.txt format
changed)
-fixes muzzle flash for
Author: troman
Date: Sun Dec 3 00:27:00 2006
New Revision: 531
URL: http://svn.gna.org/viewcvs/warzone?rev=531view=rev
Log:
-added increase/decrease operators (seems to have a minor flaw atm though)
-fixed MSVC compilation issues and wrong casts in initializations
Scripting Engine:
-lexer will
Author: troman
Date: Sun Dec 3 01:36:18 2006
New Revision: 533
URL: http://svn.gna.org/viewcvs/warzone?rev=533view=rev
Log:
Disabled CALL_DORDER_STOP script callback - fix to the the callback bug as
described by Hikaru-orly
Modified:
trunk/src/multiplay.c
trunk/src/order.c
Author: troman
Date: Sun Dec 17 13:57:14 2006
New Revision: 542
URL: http://svn.gna.org/viewcvs/warzone?rev=542view=rev
Log:
Updated makefiles
Modified:
trunk/lib/script/Makefile.am
trunk/lib/script/Makefile.raw
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Author: troman
Date: Sun Dec 17 18:12:14 2006
New Revision: 543
URL: http://svn.gna.org/viewcvs/warzone?rev=543view=rev
Log:
Patch by Watermelon with slight modifications:
-new ORDER_CIRCLE VTOL command - will defend a certain position flying over it
and engaging enemies nearby
-adds additional
Author: troman
Date: Thu Jan 4 19:15:17 2007
New Revision: 598
URL: http://svn.gna.org/viewcvs/warzone?rev=598view=rev
Log:
-fixed FLEX YY_CURRENT_BUFFER glitch
-added asserts to some scripting functions
Modified:
trunk/lib/script/script_lexer.l
trunk/src/scriptfuncs.c
Author: troman
Date: Sun Jan 7 21:15:07 2007
New Revision: 610
URL: http://svn.gna.org/viewcvs/warzone?rev=610view=rev
Log:
-fixed assert and debug message
Modified:
trunk/src/multimenu.c
trunk/src/scriptfuncs.c
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Author: troman
Date: Mon Jan 22 17:18:27 2007
New Revision: 673
URL: http://svn.gna.org/viewcvs/warzone?rev=673view=rev
Log:
Fixed CALL_NEWDROID and CALL_STRUCTBUILT script callbacks.
Modified:
trunk/src/action.c
trunk/src/droid.c
trunk/src/structure.c
Author: troman
Date: Mon Jan 22 17:23:05 2007
New Revision: 674
URL: http://svn.gna.org/viewcvs/warzone?rev=674view=rev
Log:
Setting skirmish difficulty slider to the far left (just before disabling AI)
will completely disable skirmish gifts for this AI.
Modified:
trunk/src/scriptai.c
Author: troman
Date: Mon Jan 29 21:26:10 2007
New Revision: 690
URL: http://svn.gna.org/viewcvs/warzone?rev=690view=rev
Log:
Call CALL_NEWDROID script callback only if newly built droid was successfully
placed on map.
Modified:
trunk/src/structure.c
Author: troman
Date: Sat Feb 10 17:39:39 2007
New Revision: 731
URL: http://svn.gna.org/viewcvs/warzone?rev=731view=rev
Log:
Patch by Gerard Krol:
replaces AND/OR macros with /||
Modified:
trunk/lib/framework/types.h
trunk/lib/ivis_common/pieclip.c
trunk/lib/ivis_opengl/piedraw.c
Author: troman
Date: Wed Feb 14 19:29:26 2007
New Revision: 749
URL: http://svn.gna.org/viewcvs/warzone?rev=749view=rev
Log:
- removed some ASSERSs doubling debug() error output
- when script runtime error occurs wz first outputs error information and then
asserts, not vice versa
-
Author: troman
Date: Wed Feb 14 23:08:53 2007
New Revision: 753
URL: http://svn.gna.org/viewcvs/warzone?rev=753view=rev
Log:
Fixed compilation on MSVC.
Modified:
trunk/src/design.c
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Author: troman
Date: Wed Feb 14 23:12:48 2007
New Revision: 754
URL: http://svn.gna.org/viewcvs/warzone?rev=754view=rev
Log:
- fixed compilation of script functions consisting of a single return statement
- minor cleanups
Modified:
trunk/lib/script/chat_parser.y
Author: troman
Date: Fri Mar 30 17:12:15 2007
New Revision: 942
URL: http://svn.gna.org/viewcvs/warzone?rev=942view=rev
Log:
-swapped parameters for some scripting functions for consistency
-renamed some variables for the sake of clarity
Modified:
trunk/src/scriptfuncs.c
Author: troman
Date: Sat Mar 31 17:19:38 2007
New Revision: 949
URL: http://svn.gna.org/viewcvs/warzone?rev=949view=rev
Log:
Updated ChangeLog.
Modified:
trunk/ChangeLog
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Author: troman
Date: Sat Mar 31 17:27:40 2007
New Revision: 951
URL: http://svn.gna.org/viewcvs/warzone?rev=951view=rev
Log:
Forgot in my last commit - ChangeLog again.
Modified:
trunk/ChangeLog
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Author: troman
Date: Sun Apr 1 18:22:01 2007
New Revision: 960
URL: http://svn.gna.org/viewcvs/warzone?rev=960view=rev
Log:
Scripting Engine:
-fixed local string variables now being cleared between function calls
-implemented a setBit() scripting function to work with bitfields
Modified:
Author: troman
Date: Sun Apr 1 18:25:59 2007
New Revision: 961
URL: http://svn.gna.org/viewcvs/warzone?rev=961view=rev
Log:
Skirmish AI:
-AI chat messages are now visible to all allies, not only to the player
messages are addressed to
-upon help request AI will notify if it doesn't have enough
Author: troman
Date: Sun Apr 1 20:51:48 2007
New Revision: 964
URL: http://svn.gna.org/viewcvs/warzone?rev=964view=rev
Log:
Fixed naming inconsistency.
Modified:
trunk/data/multiplay/skirmish/player0.slo
trunk/data/multiplay/skirmish/player1.slo
Author: troman
Date: Sun Apr 8 15:27:41 2007
New Revision: 1033
URL: http://svn.gna.org/viewcvs/warzone?rev=1033view=rev
Log:
Scripting Language:
-simple data types are lowercase on default
-casts using uppercase still allowed for compatibility with campaign scripts
-updated scripting manual
Author: troman
Date: Tue Apr 10 12:33:27 2007
New Revision: 1053
URL: http://svn.gna.org/viewcvs/warzone?rev=1053view=rev
Log:
Also fix the campaign version of templates.txt
Modified:
trunk/data/stats/templates.txt
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Author: troman
Date: Tue Apr 10 12:59:52 2007
New Revision: 1055
URL: http://svn.gna.org/viewcvs/warzone?rev=1055view=rev
Log:
Fixed scorpion body having no VTOL and Wheeled propultions assigned in MP games.
Modified:
trunk/data/mp/stats/bodypropulsionimd.txt
Author: troman
Date: Sat May 5 18:01:34 2007
New Revision: 1230
URL: http://svn.gna.org/viewcvs/warzone?rev=1230view=rev
Log:
Skirmish/multiplayer AI update:
- alternative VTOL technology branch: on larger maps AI will sometimes use
VTOLs for attacking instead of land units
- AI will rebuild
Author: troman
Date: Sun May 6 14:03:18 2007
New Revision: 1231
URL: http://svn.gna.org/viewcvs/warzone?rev=1231view=rev
Log:
- added two additional chat commands which can be recognized by AI
Modified:
trunk/lib/script/chat_lexer.l
trunk/lib/script/chat_parser.y
Author: troman
Date: Thu May 10 15:28:59 2007
New Revision: 1248
URL: http://svn.gna.org/viewcvs/warzone?rev=1248view=rev
Log:
- prevent AI scripts from building a truck for human players at startup
Modified:
trunk/data/multiplay/skirmish/player0.slo
Author: troman
Date: Sat May 12 14:32:12 2007
New Revision: 1253
URL: http://svn.gna.org/viewcvs/warzone?rev=1253view=rev
Log:
- put back checks for off-map build coordinates
- removed asserts for off-map coords which were making the game completely
unplayable (crashes wz after 3 mins of play in
Author: troman
Date: Sun May 27 15:02:17 2007
New Revision: 1356
URL: http://svn.gna.org/viewcvs/warzone?rev=1356view=rev
Log:
- a fix (hopefully) for one of the mp asserts
Modified:
trunk/data/multiplay/skirmish/player0.slo
trunk/data/multiplay/skirmish/player1.slo
Author: troman
Date: Sun May 27 16:29:16 2007
New Revision: 1358
URL: http://svn.gna.org/viewcvs/warzone?rev=1358view=rev
Log:
- prevent wz from pausing in multiplayer when focus is lost
Modified:
trunk/src/main.c
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Author: troman
Date: Sun May 27 16:38:20 2007
New Revision: 1359
URL: http://svn.gna.org/viewcvs/warzone?rev=1359view=rev
Log:
- modified the syntax of the last commit, no semantic modifications
Modified:
trunk/src/main.c
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Author: troman
Date: Sun May 27 16:43:12 2007
New Revision: 1360
URL: http://svn.gna.org/viewcvs/warzone?rev=1360view=rev
Log:
- replaced = and = with = and = respectively
Modified:
trunk/src/display3d.c
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Author: troman
Date: Sun May 27 21:40:34 2007
New Revision: 1367
URL: http://svn.gna.org/viewcvs/warzone?rev=1367view=rev
Log:
- split a huge assignment for easier debugging
Modified:
trunk/src/droid.c
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Author: troman
Date: Mon May 28 16:58:31 2007
New Revision: 1373
URL: http://svn.gna.org/viewcvs/warzone?rev=1373view=rev
Log:
- fix slider assert in multiplayer
- replace slider numbers spread out in the code with define
Modified:
trunk/src/multiint.c
trunk/src/multijoin.c
Author: troman
Date: Mon May 28 19:47:08 2007
New Revision: 1374
URL: http://svn.gna.org/viewcvs/warzone?rev=1374view=rev
Log:
- fixed a bug with difficulty sliders re-enabling AIs after AIs were disabled
by host
Modified:
trunk/src/multiint.c
Author: troman
Date: Mon May 28 20:26:35 2007
New Revision: 1375
URL: http://svn.gna.org/viewcvs/warzone?rev=1375view=rev
Log:
- added Aivolution AI to the repository
Added:
trunk/data/multiplay/skirmish/customai/
trunk/data/multiplay/skirmish/customai/aivolution/
Author: troman
Date: Tue May 29 13:33:39 2007
New Revision: 1384
URL: http://svn.gna.org/viewcvs/warzone?rev=1384view=rev
Log:
- fixed getPlayerColourName() which was returning wrong color names
Modified:
trunk/src/multiplay.c
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Author: troman
Date: Tue May 29 16:17:53 2007
New Revision: 1388
URL: http://svn.gna.org/viewcvs/warzone?rev=1388view=rev
Log:
- fixed mapTile: y coordinate bigger than map height bug
Modified:
trunk/src/map.h
trunk/src/structure.c
___
Author: troman
Date: Tue May 29 16:21:39 2007
New Revision: 1389
URL: http://svn.gna.org/viewcvs/warzone?rev=1389view=rev
Log:
- implemented debugModeEnabled() scripting function to find out if game debug
mode is on
Modified:
trunk/src/scriptfuncs.c
trunk/src/scriptfuncs.h
Author: troman
Date: Tue May 29 16:27:11 2007
New Revision: 1390
URL: http://svn.gna.org/viewcvs/warzone?rev=1390view=rev
Log:
Aivolution AI update:
- implemented autogame on and autogame off commands in debug mode
- cleaned up whitespaces
Modified:
Author: troman
Date: Tue May 29 19:54:35 2007
New Revision: 1398
URL: http://svn.gna.org/viewcvs/warzone?rev=1398view=rev
Log:
1.10 AI update:
- implemented autogame on and autogame off to be used in wz debug mode
- rewrote event activation/deactivation
Modified:
Author: troman
Date: Tue May 29 19:56:51 2007
New Revision: 1399
URL: http://svn.gna.org/viewcvs/warzone?rev=1399view=rev
Log:
Aivolution AI:
- cleaned up debug messages
Modified:
trunk/data/multiplay/skirmish/customai/aivolution/player0.slo
Author: troman
Date: Wed May 30 16:34:08 2007
New Revision: 1419
URL: http://svn.gna.org/viewcvs/warzone?rev=1419view=rev
Log:
Aivolution Update:
- fixed a bug preventing AI from building a factory when playing with no-bases
settings
- implemented minimal requirements for a base
- some clean-ups
Author: troman
Date: Sat Jun 2 21:03:03 2007
New Revision: 1433
URL: http://svn.gna.org/viewcvs/warzone?rev=1433view=rev
Log:
- added balancing changes overview back to the ChangeLog
Modified:
trunk/ChangeLog
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Author: troman
Date: Sun Jun 3 15:09:48 2007
New Revision: 1435
URL: http://svn.gna.org/viewcvs/warzone?rev=1435view=rev
Log:
Balance Changes
LasSat weapon:
-blast radius: increased from 2 tiles to 4.5 tiles
-blast radius damage: increased from 1000 to 2800
-reload time: increased from 5 mins
Author: troman
Date: Sun Jun 3 15:18:40 2007
New Revision: 1436
URL: http://svn.gna.org/viewcvs/warzone?rev=1436view=rev
Log:
Updated ChangeLog
Modified:
trunk/ChangeLog
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Author: troman
Date: Mon Jun 4 19:15:56 2007
New Revision: 1450
URL: http://svn.gna.org/viewcvs/warzone?rev=1450view=rev
Log:
Increase default number of allowed power generators per player to 8, since a
power generator can only have 4 oil derricks attached (30 derricks allowed).
Modified:
Author: troman
Date: Sat Jul 14 20:02:30 2007
New Revision: 2099
URL: http://svn.gna.org/viewcvs/warzone?rev=2099view=rev
Log:
1.10 AI Update:
-AI will now also build cyborg engineers
-fixed bug #9503
Modified:
trunk/data/multiplay/skirmish/player0.slo
Author: troman
Date: Sun Jul 15 13:01:05 2007
New Revision: 2105
URL: http://svn.gna.org/viewcvs/warzone?rev=2105view=rev
Log:
Only bodies marked as HEAVY in body.txt are allowed to have 2 weapons. LIGHT
and MEDIUM bodies can only have 1 weapon attached.
Modified:
Author: troman
Date: Sun Jul 15 15:11:09 2007
New Revision: 2108
URL: http://svn.gna.org/viewcvs/warzone?rev=2108view=rev
Log:
Show correct line number of the error in the input script file when using
script includes.
Modified:
trunk/lib/script/parse.h
trunk/lib/script/script_lexer.l
Author: troman
Date: Sun Jul 15 15:58:42 2007
New Revision: 2110
URL: http://svn.gna.org/viewcvs/warzone?rev=2110view=rev
Log:
Fixed AI templates that had too many weapons.
Modified:
trunk/data/mp/stats/assignweapons.txt
trunk/data/mp/stats/templates.txt
Author: troman
Date: Sun Jul 15 16:31:06 2007
New Revision: 2111
URL: http://svn.gna.org/viewcvs/warzone?rev=2111view=rev
Log:
Make cyborg mechanic and cyborg engineer droid types constants available for
the scripts.
Modified:
trunk/src/scripttabs.c
Author: troman
Date: Sun Jul 15 16:33:07 2007
New Revision: 2112
URL: http://svn.gna.org/viewcvs/warzone?rev=2112view=rev
Log:
1.10 AI:
Make sure cyborg engineers end up in the construction group and are used for
construction.
Modified:
trunk/data/multiplay/skirmish/player0.slo
Author: troman
Date: Sun Jul 15 17:53:41 2007
New Revision: 2115
URL: http://svn.gna.org/viewcvs/warzone?rev=2115view=rev
Log:
- Added calcDroidPower() scripting function to calculate power required to
build a droid.
- Updated scripting manual.
Modified:
trunk/ScriptingManual.htm
Author: troman
Date: Thu Jul 19 21:31:03 2007
New Revision: 2147
URL: http://svn.gna.org/viewcvs/warzone?rev=2147view=rev
Log:
Added some commander templates for the ai.
Modified:
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/assignweapons.txt
Author: troman
Date: Sat Jul 21 15:13:21 2007
New Revision: 2151
URL: http://svn.gna.org/viewcvs/warzone?rev=2151view=rev
Log:
Fix end condition checking for the multiplayer campaign game mode.
Modified:
trunk/data/multiplay/script/multiplay.slo
Author: troman
Date: Sat Jul 21 15:16:56 2007
New Revision: 2152
URL: http://svn.gna.org/viewcvs/warzone?rev=2152view=rev
Log:
Fix the second file checking end condition from the mp folder.
Modified:
trunk/data/mp/multiplay/script/multiplay.slo
Author: troman
Date: Sat Jul 21 16:18:40 2007
New Revision: 2154
URL: http://svn.gna.org/viewcvs/warzone?rev=2154view=rev
Log:
Allow to disable all AIs in a multiplayer game with more than 1 human.
Modified:
trunk/src/multiint.c
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Author: troman
Date: Thu Jul 26 17:59:07 2007
New Revision: 2208
URL: http://svn.gna.org/viewcvs/warzone?rev=2208view=rev
Log:
1.10 AI Update:
-before starting building a cyborg engineer, make sure it is already researched
-fixed bug #9601
Modified:
trunk/data/multiplay/skirmish/player0.slo
Author: troman
Date: Fri Jul 27 20:19:54 2007
New Revision: 2230
URL: http://svn.gna.org/viewcvs/warzone?rev=2230view=rev
Log:
- added some new templates for AI
- fixed some template names
Modified:
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/assignweapons.txt
Author: troman
Date: Fri Jul 27 20:18:37 2007
New Revision: 2229
URL: http://svn.gna.org/viewcvs/warzone?rev=2229view=rev
Log:
- made some scripting functions return control to interpRunScript() and report
a script error instead of asserting
- added a scripting function to read out droid rank
Author: troman
Date: Sat Jul 28 18:39:20 2007
New Revision: 2253
URL: http://svn.gna.org/viewcvs/warzone?rev=2253view=rev
Log:
Target selection routine update:
- units attached to a commander will now tend to attack units that attack their
commander, when they have no explicit target. The
Author: troman
Date: Fri Aug 3 14:40:18 2007
New Revision: 2332
URL: http://svn.gna.org/viewcvs/warzone?rev=2332view=rev
Log:
Fixed some template names again.
Modified:
trunk/data/mp/messages/strings/names.txt
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Author: troman
Date: Fri Aug 3 16:51:54 2007
New Revision: 2335
URL: http://svn.gna.org/viewcvs/warzone?rev=2335view=rev
Log:
Rewrote hit/miss chance calculation to use a single variable for all modifiers:
- removed duplicate code
- added some defines instead of 'magic' numbers
Modified:
Author: troman
Date: Fri Aug 3 17:32:41 2007
New Revision: 2337
URL: http://svn.gna.org/viewcvs/warzone?rev=2337view=rev
Log:
Hit/miss code:
- make attacker experience boost and target experience penalty modifiers even
by making them percentage of the same base accuracy value, without
Author: troman
Date: Wed Aug 8 13:49:13 2007
New Revision: 2357
URL: http://svn.gna.org/viewcvs/warzone?rev=2357view=rev
Log:
Make commanders a more valuable target, since commanders are more useful now.
Modified:
trunk/src/ai.c
trunk/src/ai.h
Author: troman
Date: Mon Aug 13 12:45:36 2007
New Revision: 2374
URL: http://svn.gna.org/viewcvs/warzone?rev=2374view=rev
Log:
Turn more ASSERTs inside scripting functions into debug(LOG_ERROR, ...)
Modified:
trunk/src/scriptai.c
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Author: troman
Date: Mon Aug 13 12:37:16 2007
New Revision: 2372
URL: http://svn.gna.org/viewcvs/warzone?rev=2372view=rev
Log:
Make the game display droid rank, when clicking on a droid in debug mode
(useful when debugging AI).
Modified:
trunk/src/display.c
Author: troman
Date: Mon Aug 13 12:35:18 2007
New Revision: 2371
URL: http://svn.gna.org/viewcvs/warzone?rev=2371view=rev
Log:
Turn some ASSERTs into debug(LOG_ERROR, ... )
Modified:
trunk/lib/script/interp.c
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Author: troman
Date: Sun Aug 19 13:21:02 2007
New Revision: 2417
URL: http://svn.gna.org/viewcvs/warzone?rev=2417view=rev
Log:
Fixed commands.txt file describing available commands for Aivolution AI.
Modified:
trunk/data/mods/global/aivolution/commands.txt
Author: troman
Date: Fri Aug 24 15:21:31 2007
New Revision: 2432
URL: http://svn.gna.org/viewcvs/warzone?rev=2432view=rev
Log:
Added more phrases recognized by 1.10 and Aivolution AIs as help requests.
Modified:
trunk/lib/script/chat_lexer.l
trunk/lib/script/chat_parser.y
Author: troman
Date: Sun Aug 26 13:53:20 2007
New Revision: 2440
URL: http://svn.gna.org/viewcvs/warzone?rev=2440view=rev
Log:
Allow scripts to set DORDER_DROIDREPAIR order to make repair droids repair some
droid.
Modified:
trunk/src/order.c
trunk/src/scriptai.c
Author: troman
Date: Thu Sep 27 15:00:38 2007
New Revision: 2483
URL: http://svn.gna.org/viewcvs/warzone?rev=2483view=rev
Log:
Fixed actionCalcPullBackPoint() that was generating off-map coords. Used to be
one of the reasons for the fpathRoute: target coords off map assert in
fpathRoute().
Author: troman
Date: Sat Sep 29 16:41:46 2007
New Revision: 2493
URL: http://svn.gna.org/viewcvs/warzone?rev=2493view=rev
Log:
Scripting engine:
-increased possible length of a macro name
Modified:
trunk/lib/script/parse.h
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