Author: devurandom
Date: Sat May 26 20:25:15 2007
New Revision: 1349

URL: http://svn.gna.org/viewcvs/warzone?rev=1349&view=rev
Log:
Move the calculation of the relative light position for shadows out of the 
ShadowDrawLoop, into Draw3DShape, so we don't need to calculate it twice for 
the front- and the backface.
Patch inspired by Watermelon.

Modified:
    trunk/lib/ivis_common/piedef.h
    trunk/lib/ivis_opengl/piedraw.c
    trunk/src/display3d.c


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