a minor fix to avoid excessive harmless asserts by projectile validity check
macro when using memory debugger like MSVC when debugging.
Index: src/projectile.c
===
--- src/projectile.c(revision 1555)
+++ src/projectile.c
The Watermelon schreef:
a minor fix to avoid excessive harmless asserts by projectile validity
check macro when using memory debugger like MSVC when debugging.
I assume the problem you're trying to fix with this patch is that
psAttacker = NULL at some times, and dereferencing this to retrieve
We just released Warzone 2100 version 2.0.7.
This doesn't bring many stunning new features and is mainly intended to fix
several remaining crashes and add a few config options for convenience.
Summary of changes:
- Access to the new Lobbyserver (When joining a game, leave the IP field empty
to
On 6/22/07, Dennis Schridde [EMAIL PROTECTED] wrote:
We just released Warzone 2100 version 2.0.7.
This doesn't bring many stunning new features and is mainly intended to fix
several remaining crashes and add a few config options for convenience.
Summary of changes:
- Access to the new
Ari Johnson schreef:
On 6/22/07, Dennis Schridde [EMAIL PROTECTED] wrote:
We just released Warzone 2100 version 2.0.7.
This doesn't bring many stunning new features and is mainly intended to fix
several remaining crashes and add a few config options for convenience.
Summary of changes:
On 6/22/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
Ari Johnson schreef:
On 6/22/07, Dennis Schridde [EMAIL PROTECTED] wrote:
We just released Warzone 2100 version 2.0.7.
This doesn't bring many stunning new features and is mainly intended to fix
several remaining crashes and add a
On 6/22/07, Ari Johnson [EMAIL PROTECTED] wrote:
On 6/22/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
Ari Johnson schreef:
On 6/22/07, Dennis Schridde [EMAIL PROTECTED] wrote:
We just released Warzone 2100 version 2.0.7.
This doesn't bring many stunning new features and is mainly