[Warzone-dev] [bug #11480] SQLite PhysFS VFS segfaults when a file isn't found

2008-04-11 Thread Giel van Schijndel
URL: Summary: SQLite PhysFS VFS segfaults when a file isn't found Project: Warzone Resurrection Project Submitted by: muggenhor Submitted on: Friday 04/11/08 at 23:31 Category: None

Re: [Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Dennis Schridde
Am Freitag, 11. April 2008 21:15:23 schrieb Dennis Schridde: > Am Freitag, 11. April 2008 20:30:18 schrieb Per Inge Mathisen: > > On Fri, Apr 11, 2008 at 8:12 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > > Can you then please explain > > > > > > > The only difference is > > > > > > > > act

Re: [Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Dennis Schridde
Am Freitag, 11. April 2008 20:30:18 schrieb Per Inge Mathisen: > On Fri, Apr 11, 2008 at 8:12 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > Can you then please explain > > > > > The only difference is > > > > > > actually a small but important restriction: You can only add a data > > > set

Re: [Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Per Inge Mathisen
On Fri, Apr 11, 2008 at 8:12 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > Can you then please explain > > > The only difference is > > actually a small but important restriction: You can only add a data > > set on top of another if it lies underneath it in the file system > > hierarchy. >

Re: [Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Dennis Schridde
Am Freitag, 11. April 2008 19:32:24 schrieb Per Inge Mathisen: > On Fri, Apr 11, 2008 at 7:18 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > You mean I may only override files in my module which were already > > overriden by the modules I depend on? > > No, you could override any file provided

Re: [Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Per Inge Mathisen
On Fri, Apr 11, 2008 at 7:18 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > You mean I may only override files in my module which were already overriden > by the modules I depend on? No, you could override any file provided by a parent data set, include base. Or you could provide a new file, r

Re: [Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Dennis Schridde
Am Freitag, 11. April 2008 18:46:41 schrieb Per Inge Mathisen: > One word about terminology first. The word 'mod' is often understood > as third-party, user-created modifications to a game. In Warzone, > however, we should look at this in a wider sense, since the game uses > overrides quite extensi

[Warzone-dev] Proposal for warzone data sets

2008-04-11 Thread Per Inge Mathisen
One word about terminology first. The word 'mod' is often understood as third-party, user-created modifications to a game. In Warzone, however, we should look at this in a wider sense, since the game uses overrides quite extensively during the campaign. So any way that one set of data is overridden