[Warzone-dev] [bug #11659] crash on first level of campaign

2008-05-08 Thread Paul Wise
URL: http://gna.org/bugs/?11659 Summary: crash on first level of campaign Project: Warzone Resurrection Project Submitted by: pabs Submitted on: Thursday 05/08/2008 at 07:11 Category: Campaign Severity: 3

[Warzone-dev] [bug #11663] easy support for LAN gaming and gaming with buddies

2008-05-08 Thread Paul Wise
URL: http://gna.org/bugs/?11663 Summary: easy support for LAN gaming and gaming with buddies Project: Warzone Resurrection Project Submitted by: pabs Submitted on: Thursday 05/08/2008 at 16:46 Category: Engine: Netplay

[Warzone-dev] [bug #11664] Massive leaks in astar.c

2008-05-08 Thread anonymous
URL: http://gna.org/bugs/?11664 Summary: Massive leaks in astar.c Project: Warzone Resurrection Project Submitted by: None Submitted on: Thursday 05/08/2008 at 21:32 CEST Category: AI Severity: 5 -

[Warzone-dev] [FIX] Mem leak fix for event.c

2008-05-08 Thread bugs buggy
We never freed the string we allocated before. This fixes it on my end. Index: lib/script/event.c === --- lib/script/event.c (revision 4972) +++ lib/script/event.c (working copy) @@ -667,6 +667,11 @@ for(psCChunk =

[Warzone-dev] [FIX] super cyborg animation

2008-05-08 Thread bugs buggy
Bottom line is, that anything that has multiple animation frames needs to be rendered via the bucket. In this case, I made it specific for the super cyborg droids. Before patch, spawn a few super cyborg droids, and a few 'normal' ones. Select them all. Now move them around. Looks like crap.

[Warzone-dev] [FIX] Yet more memleaks plugged. (Terrain engine this time around)

2008-05-08 Thread bugs buggy
This fixes the leaks from pie_TerrainInit(). per, I didn't know the best place for pie_TerrainCleanup(), so I stuck it in stageThreeShutDown(). Move it to where ever you think is best. Index: lib/ivis_common/piedef.h === ---

[Warzone-dev] Yet more leaks...

2008-05-08 Thread bugs buggy
After the leak fixes I have done, we still have these. It does *NOT* include all of the leaks, I removed (tons of) duplicate lines. I also didn't really 'fix' bug #11664, since I don't understand the logic behind that if statement. To get rid of those leaks, I just commented out the return

Re: [Warzone-dev] Gathering statistics?

2008-05-08 Thread bugs buggy
On 5/8/08, Dennis Schridde [EMAIL PROTECTED] wrote: Am Mittwoch, 7. Mai 2008 22:21:05 schrieb Kamaze: Dennis Schridde schrieb: Add an ingame GUI dialogue asking whether you may do that, then it's fine. Otherwise you might be violating laws in several countries. I would appreciate