Hi there,
just played the beta 4 and noticed that the readme is not up-to-date (=trunk). I
asked Giel about backporting which resulted in the following problem:
Revisions 5261 and 5281 by Per included readme changes AND code changes. The
question now is if backporting of the code-changes won't
Kreuvf schreef:
just played the beta 4 and noticed that the readme is not up-to-date
(=trunk). I
asked Giel about backporting which resulted in the following problem:
Revisions 5261 and 5281 by Per included readme changes AND code changes. The
question now is if backporting of the
On Tue, Jul 22, 2008 at 3:19 PM, Giel van Schijndel [EMAIL PROTECTED] wrote:
Further the two revisions by Per, 5261 [1] and 5281 [2], are the changes
to the playlist format.
Solutions are welcome.
As a solution I propose backporting of the two mentioned revisions.
@ Per: I'd like to hear
URL:
http://gna.org/bugs/?12064
Summary: Microsoft Visual C++ Runtime Error
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Tuesday 07/22/2008 at 18:21 CEST
Category: None
Severity:
Am Dienstag, 22. Juli 2008 18:00:19 schrieb Giel van Schijndel:
Author: muggenhor
Date: Tue Jul 22 18:00:18 2008
New Revision: 5639
All just bugfixes?
r5454 | muggenhor | 2008-07-09 21:02:19 +0200 (wo, 09 jul 2008) | 5 lines
Remove `hitPoints` from the code as it's never used.
It's
URL:
http://gna.org/bugs/?12065
Summary: doesn't delete 2 openal buffers on exit
Project: Warzone Resurrection Project
Submitted by: pabs
Submitted on: Tuesday 07/22/2008 at 16:58
Category: Engine: Sound
Hi,
as warzone (svn trunk rev r5639) crashes immediately when I start a game
without --nosound, it's impossible to play/test anything.
(I created already a ticket for the crash http://gna.org/bugs/?12017 )
As a workaround: can the background music somehow be disabled but the
rest of the sound
On Tue, Jul 22, 2008 at 5:11 PM, Giel van Schijndel [EMAIL PROTECTED] wrote:
Merged revisions
In what has grown into a beast of a bug report
(https://gna.org/bugs/index.php?11940), there have been reports of OS X users
having problems downloading popt during the build process. Attempting to
connect
to the URI in the Xcode build script (rpm.net.in domain) results in a
connection
Tim Baumgartner schreef:
Ari Johnson wrote:
No. I like it being separate, as long as it is intelligent about
deciding whether to actually apply the patch. :)
Alright, the Xcode script now looks for the QuesoGLC patch in
macosx/external/. The updated Xcode project file patch is attached.
Per Inge Mathisen schreef:
On Tue, Jul 22, 2008 at 5:11 PM, Giel van Schijndel [EMAIL PROTECTED] wrote:
Merged revisions
This message is taken from this Debian bug [1], which is about the
warzone2100 package.
Jon Dowland schreef:
Well, it seems upstream didn't freeze or release 2.1 after
all. Since we are about to freeze, the question is, should
warzone2100 in its current state enter Lenny? This bug will
Giel van Schijndel schreef:
Giel van Schijndel schreef:
Per Inge Mathisen schreef:
On Tue, Jul 22, 2008 at 5:11 PM, Giel van Schijndel [EMAIL PROTECTED]
wrote:
Merged revisions
On Tuesday 22 July 2008, Martin Koller wrote:
As a workaround: can the background music somehow be disabled but the
rest of the sound effects still be available ?
E.g. a commandline option --nomusic would be great.
I found a config entry to achieve this:
music_enabled=0
--
Best
Dennis Schridde schreef:
Am Dienstag, 22. Juli 2008 18:00:19 schrieb Giel van Schijndel:
Author: muggenhor
Date: Tue Jul 22 18:00:18 2008
New Revision: 5639
All just bugfixes?
No, all of that boils down to code removal actually.
The only code that cannot contain bugs is no code.
--
Giel
On Tue, Jul 22, 2008 at 2:28 PM, Giel van Schijndel [EMAIL PROTECTED] wrote:
Tim Baumgartner schreef:
Ari Johnson wrote:
No. I like it being separate, as long as it is intelligent about
deciding whether to actually apply the patch. :)
Alright, the Xcode script now looks for the QuesoGLC
URL:
http://gna.org/bugs/?12068
Summary: Incomplete I18N
Project: Warzone Resurrection Project
Submitted by: ronnystandtke
Submitted on: Dienstag 22.07.2008 um 20:55
Category: Engine: GUI
Severity: Normal
Giel van Schijndel schreef:
Per Inge Mathisen schreef:
On Tue, Jul 22, 2008 at 5:11 PM, Giel van Schijndel [EMAIL PROTECTED]
wrote:
Merged revisions
On Tue, Jul 22, 2008 at 10:00 PM, Giel van Schijndel [EMAIL PROTECTED] wrote:
Why are you merging all these revisions into a stable branch???
It's basically dead code removal. Though if you meant to ask: what does
it gain us, then aside from cleaner code the answer is: nothing.
Then it has no
Ari Johnson wrote:
On Tue, Jul 22, 2008 at 2:28 PM, Giel van Schijndel [EMAIL PROTECTED] wrote:
Tim Baumgartner schreef:
Ari Johnson wrote:
No. I like it being separate, as long as it is intelligent about
deciding whether to actually apply the patch. :)
Alright, the Xcode script now looks
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