#2081: Difficulty Level
-+--
Reporter: drgnrdr | Type: bug
Status: new | Priority: major
Milestone: unspecified |Component: other
Version:
#2080: Game options unit color
-+--
Reporter: drgnrdr | Type: bug
Status: new | Priority: major
Milestone: unspecified |Component: other
Ve
#2079: problem with linux ubuntu
---+
Reporter: mikam...@… | Type: bug
Status: new | Priority: major
Milestone: unspecified |Component: Cam
#2078: problem with linux ubuntu
---+
Reporter: mikam...@… | Type: bug
Status: new | Priority: major
Milestone: unspecified |Component: other
#2077: units get stuck at the edge of steep hills
-+--
Reporter: patrice.boi...@… | Type: bug
Status: new | Priority: major
Miles
On Thursday, 12 August 2010 at 17:53, kre...@users.sourceforge.net wrote:
> Updated German translation (+ transifex test to see how it's reacting when
> changing the po in the repository)
The FAQ says they update twice a day, and I at least have an update button to
do it manually.
__
On Thursday, 12 August 2010 at 19:09, Kreuvf wrote:
> So, since you already started that experiment, let's go and see where that
> leads
> us. First thing: The FAQ misses yet another question (or it's just me not
> asking
> _frequently_ asked questions): With transifex in place can you still edit
Christian Ohm wrote:
> Well, it is an experiment currently, to see what it can do. From the looks of
> it, we can assign a maintainer to each language, who can then add others to
> work together, and commit stuff. So my management overhead decreases
> significantly, since I just have to add one per