Re: [warzone2100-dev] Warzone's direction for 2.3 series

2010-04-05 Thread C yp
On Mon, Apr 5, 2010 at 2:52 AM, Guangcong Luo za...@wz2100.net wrote: Looks like the ML is back up. On Sat, Apr 3, 2010 at 2:27 PM, buginator buginato...@gmail.com wrote: ... ... The network code, AFAICT, we do not have any network related crashes anymore. Yes, we got sync issues, but the 2.3

Re: [warzone2100-dev] Warzone's direction for 2.3 series

2010-04-05 Thread C yp
On Mon, Apr 5, 2010 at 2:50 PM, Per Inge Mathisen per.mathi...@gmail.com wrote: On Mon, Apr 5, 2010 at 9:17 AM, C yp cyp...@gmail.com wrote: 3 possible solutions: 1. Get windows to do floating point correctly. 2. Convert everything to C++, and typedef float Float; on Linux/Mac, and class

Re: [warzone2100-dev] About include cleanup + mem leaks + a 2.3 release ?

2010-03-14 Thread C yp
On Sun, Mar 14, 2010 at 7:38 AM, buginator buginato...@gmail.com wrote: Correct me if I am wrong, but shouldn't all our .c / .cpp files have these two includes: #include lib/framework/wzglobal.h #include lib/framework/frame.h The first one we use to set platform specific defines compiler

[warzone2100-dev] The newnet branch on gitorious

2010-02-27 Thread C yp
Hi, There's a newnet branch on gitorious ( http://gitorious.org/warzone2100 , git clone git://gitorious.org/warzone2100/mainline.git ), which should have better synch than trunk. That is, if a droid does something on one client, it should actually do the exactly same thing on the other client,

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9800] trunk/src

2010-02-14 Thread C yp
On Sun, Feb 14, 2010 at 9:27 AM, Guangcong Luo za...@wz2100.net wrote: On Sun, Feb 14, 2010 at 2:22 AM, Kreuvf kre...@warzone2100.de wrote: What? You added a feature that can remove stuff when in debug-mode by pressing left shift and delete? From my reading of the changeset, yes, that's

Re: [warzone2100-dev] VCS / DCS changes?

2010-01-30 Thread C yp
On Sat, Jan 30, 2010 at 4:39 AM, buginator ... wrote: Greetings all. Talking with sourceforge, they said if we are still having issues with svn being slow, we can open a ticket with them, and they can migrate us over to their BETA svn server which would need svn:// access instead of

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9575] branches/lua2

2010-01-30 Thread C yp
On Sat, Jan 30, 2010 at 1:27 PM, Per Inge Mathisen per.mathi...@gmail.comwrote: On Sat, Jan 30, 2010 at 1:04 PM, c...@users.sourceforge.net wrote: lua2: Remove unused cluster system. Wow. Could you say something about what replaces it, and why it is now unnecessary? - Per Gerard said