up with a more elegant
solution.
Hylke
error : moveCalcTurn: target out of range -2147483648.00
error : Assert in Warzone: move.c:953 : moveCalcTurn (target
MAKEFRACT(360) target = MAKEFRACT(0)), last script event: '22
(CALL_OBJ_SEEN)'
warzone2100: move.c:953
URL:
http://gna.org/bugs/?8938
Summary: Segfault when loading campaign save games (1099)
Project: Warzone Resurrection Project
Submitted by: the_noid
Submitted on: Sunday 04/15/2007 at 10:02
Category: Campaign
Yay!
But svn rev 1099 segfaults now :( Backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1224694048 (LWP 15215)]
0x080efdd1 in researchResult (researchIndex=66, player=0 '\0',
bDisplay=1) at research.c:2036
2036sprintf(consoleMsg,
Hi,
Start a skirmish, save and load results in a segfault. Backtrace below.
This started in rev 1032, rev 1028 worked ok.
Hylke
=
Failed to read a valid object file image from memory.
[Thread debugging using libthread_db enabled]
[New Thread