URL:
  <http://gna.org/bugs/?11838>

                 Summary: multiplayer crash in TRUNK r5261  [combFire]
combFire(326[MG3Mk1]->181558): Out of range 
                 Project: Warzone Resurrection Project
            Submitted by: None
            Submitted on: Wednesday 06/18/2008 at 06:41 CEST
                Category: Engine: Netplay
                Severity: 5 - Blocker
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn/trunk
        Operating System: GNU/Linux
         Planned Release: None

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Details:

I built via the follow
http://wiki.wz2100.net/Linux_Compile_Guide
but used flex-2.5.35.tar.bz2
on Ubuntu 8.04 x64

this crash is easy to reproduce

multiplayer > One Player Skirmish > 2 vs 6 
move the AI level to the far left

build a lot of units, make sure the game gets over the 2 hour or 1 1/2 hour
mark. slowly attack each base one by one. when you select on a group of units
and click a place aleast half a screen way it the units don't move at all the
game will crash soon.   

When I trying to move just one trunk over a inch away on my 15in LCD and it
didn't move. I know It was going to crash in less then a minute and it did.

my hardware
AMD64 2800+
NV GF6200 V256MB AGP
512MB ram
HD 160GB 



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wednesday 06/18/2008 at 06:41 CEST  Name: warzone2100.gdmp  Size: 10kB 
 By: None

<http://gna.org/bugs/download.php?file_id=4441>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11838>

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