URL: <http://gna.org/bugs/?11838>
Summary: multiplayer crash in TRUNK r5261 [combFire] combFire(326[MG3Mk1]->181558): Out of range Project: Warzone Resurrection Project Submitted by: None Submitted on: Wednesday 06/18/2008 at 06:41 CEST Category: Engine: Netplay Severity: 5 - Blocker Priority: 5 - Normal Status: None Assigned to: None Originator Email: [EMAIL PROTECTED] Open/Closed: Open Discussion Lock: Any Release: svn/trunk Operating System: GNU/Linux Planned Release: None _______________________________________________________ Details: I built via the follow http://wiki.wz2100.net/Linux_Compile_Guide but used flex-2.5.35.tar.bz2 on Ubuntu 8.04 x64 this crash is easy to reproduce multiplayer > One Player Skirmish > 2 vs 6 move the AI level to the far left build a lot of units, make sure the game gets over the 2 hour or 1 1/2 hour mark. slowly attack each base one by one. when you select on a group of units and click a place aleast half a screen way it the units don't move at all the game will crash soon. When I trying to move just one trunk over a inch away on my 15in LCD and it didn't move. I know It was going to crash in less then a minute and it did. my hardware AMD64 2800+ NV GF6200 V256MB AGP 512MB ram HD 160GB _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Wednesday 06/18/2008 at 06:41 CEST Name: warzone2100.gdmp Size: 10kB By: None <http://gna.org/bugs/download.php?file_id=4441> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?11838> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev