Re: [Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src

2006-11-27 Thread Dennis Schridde
Am Sonntag, 26. November 2006 23:33 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Sonntag, 26. November 2006 18:43 schrieb Giel van Schijndel: Dennis Schridde schreef: The changes to trunk/lib/widget/scrap.c cause a compiler error (comparison of int with pointer). This error

[Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src/dis

2006-11-26 Thread Giel van Schijndel
Dennis Schridde schreef: Author: devurandom Date: Sun Nov 26 12:39:54 2006 New Revision: 504 URL: http://svn.gna.org/viewcvs/warzone?rev=504view=rev Log: Not yet changed parts from patches of Christian Ohm: 003 - Remove all references to hWnd 004 - Remove DirectDraw flag 005 - Remove

Re: [Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src

2006-11-26 Thread Giel van Schijndel
Dennis Schridde schreef: The changes to trunk/lib/widget/scrap.c cause a compiler error (comparison of int with pointer). This error will only be raised while compiling a Windows build. I don't have the patches but according to the description above I'm guessing number 003. Also the previous

Re: [Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src

2006-11-26 Thread Giel van Schijndel
Dennis Schridde schreef: Am Sonntag, 26. November 2006 18:43 schrieb Giel van Schijndel: Dennis Schridde schreef: The changes to trunk/lib/widget/scrap.c cause a compiler error (comparison of int with pointer). This error will only be raised while compiling a Windows build. I don't