#1534: Unit shadows projected off map (linux x86_64) -------------------------------------------+-------------------------------- Reporter: seisa...@… | Type: bug Status: new | Priority: major Milestone: unspecified | Component: Engine: Graphics Version: 2.2.4 | Keywords: video, shadows, map, off screen, graphics, units Operating_system: GNU/Linux | Blockedby: Blocking: | -------------------------------------------+-------------------------------- When units are moving along the left side of a map, their shadows are projected in the orange void outside of the map. Screenshot attached.
OS: Linux valence-arch 2.6.32-ARCH #1 SMP PREEMPT Fri Jan 29 09:10:49 CET 2010 x86_64 Intel(R) Core(TM)2 Duo CPU P7450 @ 2.13GHz GenuineIntel GNU/Linux Video Cards: 02:00.0 VGA compatible controller: nVidia Corporation G98 [GeForce 9200M GS] (rv a1) 03:00.0 VGA compatible controller: nVidia Corporation C79 [GeForce 9400M G] (re b1) Video Driver: Official Linux Nvidia Driver v190.53 with libvdpau v0.3 and mesa-git -- Ticket URL: <http://developer.wz2100.net/ticket/1534> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev