Re: [Warzone-dev] repository locked

2007-07-01 Thread Giel van Schijndel
Giel van Schijndel schreef:
 Because of this https://gna.org/support/?1668 please do _not_ commit
 until either I give the message on this list that it's safe to do so
 again. Or until a similar message is found in this link.

 AGAIN: DON'T COMMIT, SAFE YOUR COMMITS FOR LATER.

 PS this will hopefully only take several hours.
   
The conversion of the repository has been finished thanks to the nice
guys from Gna!. All revision numbers have increased by +358 now. So you
should make sure to check out a new working copy since your current/old
ones will be invalid now (i.e. you can't update/commit them anymore).

-- 
Giel



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Re: [Warzone-dev] repository locked

2007-07-01 Thread Giel van Schijndel
Giel van Schijndel schreef:
 Giel van Schijndel schreef:
   
 Because of this https://gna.org/support/?1668 please do _not_ commit
 until either I give the message on this list that it's safe to do so
 again. Or until a similar message is found in this link.

 AGAIN: DON'T COMMIT, SAFE YOUR COMMITS FOR LATER.

 PS this will hopefully only take several hours.  
 
 The conversion of the repository has been finished thanks to the nice
 guys from Gna!. All revision numbers have increased by +358 now. So you
 should make sure to check out a new working copy since your current/old
 ones will be invalid now (i.e. you can't update/commit them anymore).
   
PS this means you can now commit again.

-- 
Giel



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[Warzone-dev] [patch #756] Code Cleanups and Reduction In projectile.c

2007-07-01 Thread Freddie Witherden

URL:
  http://gna.org/patch/?756

 Summary: Code Cleanups and Reduction In projectile.c
 Project: Warzone Resurrection Project
Submitted by: evilguru
Submitted on: Sunday 07/01/2007 at 22:05
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any

___

Details:

The following is a preliminary code cleanup patch for proj_ImpactFunc in
projectile.c.

It contains only a single `feature' change and that is the removal of 'double
effects' for bullet weapons (it does not seem to make a big difference to
in-game visuals). Other than that it is quite straightforward.

In the next few days there should be a follow-up patch to this which is
designed to simplify the code even further, however I am currently at a point
where I have reached a good intermediate stage that I feel is noteable.



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File Attachments:


---
Date: Sunday 07/01/2007 at 22:05  Name: projectile.diff  Size: 24kB   By:
evilguru
The patch itself
http://gna.org/patch/download.php?file_id=2513

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  http://gna.org/patch/?756

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