Re: [Warzone-dev] OS X SDL Cursor issues ? Re: [bug #11849]

2008-10-12 Thread Ari Johnson
On Sun, Oct 12, 2008 at 12:10 AM, bugs buggy [EMAIL PROTECTED] wrote: On 6/20/08, Tim Baumgartner [EMAIL PROTECTED] wrote: URL: http://gna.org/bugs/?11849 Summary: OS X SDL Cursor Problem When Cursor Trapped (Beta 2.1) Details: OS X 10.4.11 Intel Warzone Beta 2.1 (SVN branch 2.1,

[Warzone-dev] [Warzone 2100 Trac] #103: Team alliances not reset when starting a campaign after playing a skirmish

2008-10-12 Thread Warzone 2100 Trac
#103: Team alliances not reset when starting a campaign after playing a skirmish ---+ Reporter: PlayForFun |Type: defect Status: new |Priority: major Milestone: |

[Warzone-dev] [bug #12400] assert in droid.c (r6104)

2008-10-12 Thread Per I. Mathisen
Update of bug #12400 (project warzone): Status: Confirmed = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Warzone-dev] [bug #12400] assert in droid.c (r6104)

2008-10-12 Thread Per I. Mathisen
Update of bug #12400 (project warzone): Status:None = Confirmed Assigned to:None = per ___ Follow-up Comment #2: I cannot reproduce

[Warzone-dev] [bug #12430] assert in widget:1080 while modifying vehicle

2008-10-12 Thread Per I. Mathisen
Update of bug #12430 (project warzone): Status:None = Confirmed Assigned to:None = per ___ Follow-up Comment #2: Patch to fix this

[Warzone-dev] [bug #12430] assert in widget:1080 while modifying vehicle

2008-10-12 Thread Per I. Mathisen
Update of bug #12430 (project warzone): Status: Confirmed = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Warzone-dev] buildbot failure in Warzone 2100: Resurrection Project on nightly_mingw32

2008-10-12 Thread Zarel
2008/10/12 Giel van Schijndel [EMAIL PROTECTED]: Erm Why does it report failure? The build clearly succeeded... (i.e. [1] and [2] are produced as a result of it). [1] http://warzone.mortis.eu/nightly-builds/warzone2100-trunk-r6140-debug.exe [2]

[Warzone-dev] [bug #12443] AI takes control of units other player can enable debug in multiplayer

2008-10-12 Thread anonymous
URL: http://gna.org/bugs/?12443 Summary: AI takes control of units other player can enable debug in multiplayer Project: Warzone Resurrection Project Submitted by: None Submitted on: Monday 10/13/2008 at 07:30 CEST