[warzone2100-dev] PC controllers

2010-02-16 Thread mike varner
is it possible to make warzone 2100 use a dual action PC controller for 
the games
i been trying to fine the keys for but it not there


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Re: [warzone2100-dev] PC controllers

2010-02-16 Thread Per Inge Mathisen
On Mon, Feb 15, 2010 at 5:11 PM, mike varner mike3d2...@live.com wrote:
 is it possible to make warzone 2100 use a dual action PC controller for
 the games

A what?

 - Per
(clueless dev)

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Re: [warzone2100-dev] PC controllers

2010-02-16 Thread Guangcong Luo
On Mon, Feb 15, 2010 at 10:11 AM, mike varner mike3d2...@live.com wrote:
 is it possible to make warzone 2100 use a dual action PC controller for
 the games
 i been trying to fine the keys for but it not there

Hello, Mike.

warzone-dev is a mailing list for the discussion of Warzone 2100
development. For technical support, please ask your questions in the
technical support forum in the future:
http://forums.wz2100.net/viewforum.php?f=4

(And to answer your question, no, it is not currently possible.)

-Zarel

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Re: [warzone2100-dev] Another release is planned on Feb 21st

2010-02-16 Thread Guangcong Luo
On Tue, Feb 16, 2010 at 11:30 PM, buginator buginato...@gmail.com wrote:
 Can anyone think of anything else that needs to be looked at before we
 do a 2.3 RC 2 (?) release?

#702 should probably be fixed before an RC release.

My fix for #1268, as well.

And #1039. And #1589.

I have some movement-code fixes for #760, but although they're
theoretically better, they practically seem to have as many problems
as the old code.

We should really look at fixing #1066.

#1236 should also have something done about it.

#1340, too. #1478. #1581.

And #1469. #1536. #851 (the OpenGL-1.5-compatible non-shader version).
#1472. #1531.

-Zarel

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Re: [warzone2100-dev] Another release is planned on Feb 21st

2010-02-16 Thread Guangcong Luo
On Wed, Feb 17, 2010 at 12:09 AM, Guangcong Luo za...@wz2100.net wrote:
 On Tue, Feb 16, 2010 at 11:30 PM, buginator buginato...@gmail.com wrote:
 Can anyone think of anything else that needs to be looked at before we
 do a 2.3 RC 2 (?) release?

Oh, and, #1133 has a savegame now - we should try to fix that.

-Zarel

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