URL:
http://gna.org/patch/?969
Summary: Rewritten minimap code
Project: Warzone Resurrection Project
Submitted by: per
Submitted on: Tuesday 02/05/2008 at 12:12
Category: Feature
Priority: 5 - Normal
the correct way to do it *is* to skip past all sound specific stuff from the
game loop when --nosound is used. frankly, there's no reason at all to store
any sound-related data in a savegame -- all you lose is about a second's
worth of sounds that were initiated just before the save point, just as
URL:
http://gna.org/patch/?970
Summary: Add back 'game' command line option
Project: Warzone Resurrection Project
Submitted by: buginator
Submitted on: Wednesday 02/06/2008 at 05:02
Category: Fix