[Warzone-dev] [bug #12505] TRUNK r6208 Assert in Warzone: map.h:259 (y mapHeight), last script event: 'vtolStructs'
URL: http://gna.org/bugs/?12505 Summary: TRUNK r6208 Assert in Warzone: map.h:259 (y mapHeight), last script event: 'vtolStructs' Project: Warzone Resurrection Project Submitted by: None Submitted on: Saturday 10/25/2008 at 21:48 CEST Category: None Severity: Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: [EMAIL PROTECTED] Open/Closed: Open Discussion Lock: Any Release: svn/trunk Operating System: GNU/Linux Planned Release: None ___ Details: this crash seems to happen a 10 minutes in the start this map Log message: error |00911609: [mapTile] y coordinate 250 bigger than map height 250 Log message: error |00911609: [mapTile] Assert in Warzone: map.h:259 (y mapHeight), last script event: 'vtolStructs' how is 250 bigger than 250? is the real height more but the y is limited to 250? ie if y 250 then y = 250 or is the pointer to y looking at the wrong place? ie y - current_map_height; if y 250 then y - map_height_limit ___ File Attachments: --- Date: Saturday 10/25/2008 at 21:48 CEST Name: wz2100.tar.gz Size: 171kB By: None http://gna.org/bugs/download.php?file_id=4932 --- Date: Saturday 10/25/2008 at 21:48 CEST Name: 8c-centerzoned.wz Size: 86kB By: None http://gna.org/bugs/download.php?file_id=4933 --- Date: Saturday 10/25/2008 at 21:48 CEST Name: warzone2100.gdmp Size: 15kB By: None http://gna.org/bugs/download.php?file_id=4934 ___ Reply to this item at: http://gna.org/bugs/?12505 ___ Message sent via/by Gna! http://gna.org/ ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[Warzone-dev] [Warzone 2100 Trac] #128: r6206 introduces a segfault and its fix isn't required anymore - revert suggested
#128: r6206 introduces a segfault and its fix isn't required anymore - revert suggested ---+ Reporter: Giel | Owner: Buginator Type: defect | Status: new Priority: blocker| Milestone: 2.1 Component: Engine: Sound |Version: 2.1 Keywords: | Operating_system: All ---+ r6206 is intended to fix problems caused by not unmounting /data/ due to the music residing in there. r6215 addressed this problem in another fashion: i.e. simply moving the music out of that directory. Thus r6206 isn't required anymore, while at the same time it introduces a new bug: when later on sound_DestroyStream is called (and that ''will'' happen) we'll try to close the filehandle (that by now has become NULL). In addition we shouldn't close the filehandle ''before'' getting rid of the decoder (by destroying it). But since all of this only becomes a problem due to r6206, which in its entirety isn't required anymore, I suggest we revert that revision (and r6208 as well, which is a partial bugfix for r6206). -- Ticket URL: http://developer.wz2100.net/ticket/128 Warzone 2100 Trac http://wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[Warzone-dev] buildbot failure in Warzone 2100: Resurrection Project on nightly_mingw32
The Buildbot has detected a new failure of nightly_mingw32 on Warzone 2100: Resurrection Project. Full details are available at: http://build.kynes.de/builders/nightly_mingw32/builds/31 Buildbot URL: http://build.kynes.de/ Buildslave for this Build: i386-debian-etch-2 Build Reason: The Nightly scheduler named 'nightly' triggered this build Build Source Stamp: HEAD Blamelist: BUILD FAILED: failed compile shell_3 sincerely, -The Buildbot ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev