[Warzone-dev] [bug #12505] TRUNK r6208 Assert in Warzone: map.h:259 (y mapHeight), last script event: 'vtolStructs'

2008-10-25 Thread anonymous

URL:
  http://gna.org/bugs/?12505

 Summary: TRUNK r6208 Assert in Warzone: map.h:259 (y 
mapHeight), last script event: 'vtolStructs'
 Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Saturday 10/25/2008 at 21:48 CEST
Category: None
Severity: Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: [EMAIL PROTECTED]
 Open/Closed: Open
 Discussion Lock: Any
 Release: svn/trunk
Operating System: GNU/Linux
 Planned Release: None

___

Details:

this crash seems to happen a 10 minutes in the start this map

Log message: error   |00911609: [mapTile] y coordinate 250 bigger than
map height 250
Log message: error   |00911609: [mapTile] Assert in Warzone: map.h:259 (y
 mapHeight), last script event: 'vtolStructs'

how is 250 bigger than 250?

is the real height more but the y is limited to 250?
ie if y  250 then y = 250

or

is the pointer to y looking at the wrong place?
ie  y - current_map_height; if y  250 then y - map_height_limit 



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File Attachments:


---
Date: Saturday 10/25/2008 at 21:48 CEST  Name: wz2100.tar.gz  Size: 171kB  
By: None

http://gna.org/bugs/download.php?file_id=4932
---
Date: Saturday 10/25/2008 at 21:48 CEST  Name: 8c-centerzoned.wz  Size: 86kB 
 By: None

http://gna.org/bugs/download.php?file_id=4933
---
Date: Saturday 10/25/2008 at 21:48 CEST  Name: warzone2100.gdmp  Size: 15kB  
By: None

http://gna.org/bugs/download.php?file_id=4934

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[Warzone-dev] [Warzone 2100 Trac] #128: r6206 introduces a segfault and its fix isn't required anymore - revert suggested

2008-10-25 Thread Warzone 2100 Trac
#128: r6206 introduces a segfault and its fix isn't required anymore - revert
suggested
---+
 Reporter:  Giel   |  Owner:  Buginator
 Type:  defect | Status:  new  
 Priority:  blocker|  Milestone:  2.1  
Component:  Engine: Sound  |Version:  2.1  
 Keywords: |   Operating_system:  All  
---+
 r6206 is intended to fix problems caused by not unmounting /data/ due to
 the music residing in there. r6215 addressed this problem in another
 fashion: i.e. simply moving the music out of that directory.

 Thus r6206 isn't required anymore, while at the same time it introduces a
 new bug: when later on sound_DestroyStream is called (and that ''will''
 happen) we'll try to close the filehandle (that by now has become NULL).
 In addition we shouldn't close the filehandle ''before'' getting rid of
 the decoder (by destroying it).

 But since all of this only becomes a problem due to r6206, which in its
 entirety isn't required anymore, I suggest we revert that revision (and
 r6208 as well, which is a partial bugfix for r6206).

-- 
Ticket URL: http://developer.wz2100.net/ticket/128
Warzone 2100 Trac http://wz2100.net/
The Warzone 2100 Resurrection Project
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[Warzone-dev] buildbot failure in Warzone 2100: Resurrection Project on nightly_mingw32

2008-10-25 Thread buildbot+notifier
The Buildbot has detected a new failure of nightly_mingw32 on Warzone 2100: 
Resurrection Project.
Full details are available at:
 http://build.kynes.de/builders/nightly_mingw32/builds/31

Buildbot URL: http://build.kynes.de/

Buildslave for this Build: i386-debian-etch-2

Build Reason: The Nightly scheduler named 'nightly' triggered this build
Build Source Stamp: HEAD
Blamelist: 

BUILD FAILED: failed compile shell_3

sincerely,
 -The Buildbot


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