Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Kreuvf
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 The ChangeLog states that Mortar Fast Loader requires Mortar Rapid Loader Mk3, but I cannot find Mortar Rapid Loader (or any line containing mortar and rapid) by grepping for it in the po files. I did some research then and found the following:

Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Zarel
2009/6/1 Kreuvf kre...@warzone2100.de: The ChangeLog states that Mortar Fast Loader requires Mortar Rapid Loader Mk3, but I cannot find Mortar Rapid Loader (or any line containing mortar and rapid) by grepping for it in the po files. I did some research then and found the following:

Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Kreuvf
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Zarel wrote: On second thought, Mortar Fast Loader should be renamed to Mortar Rapid Loader. All the Fast Loader research items, like Sensor Upgrade, are boilerplate text that Pumpkin never got around to replacing. Ideas? I don't care, but

Re: [Warzone-dev] Drag rearm pad building

2009-06-01 Thread Per Inge Mathisen
On Mon, Jun 1, 2009 at 4:43 AM, bugs buggy buginato...@gmail.com wrote: I thought that anything but the walls had spaces, so that the AI can find a path around it? Anything but walls and defense buildings. I don't think units can drive over the rearm pads? I could change that. It makes

Re: [Warzone-dev] Drag rearm pad building

2009-06-01 Thread Kreuvf
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Per Inge Mathisen wrote: I don't think units can drive over the rearm pads? I could change that. It makes sense. Hopefully those ground units don't shoo away the VTOLs then, especially during re-arming. -BEGIN PGP SIGNATURE- Version: GnuPG

Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Dennis Schridde
Am Montag, 1. Juni 2009 04:38:35 schrieb bugs buggy: We have released 2.2. Congratulations to everyone involved, especially Buginator! You are doing a marvellous job in keeping this running! Greetings, DevUrandom P.S. I uploaded the Windows installer and the source tarball to Gna and fixed the

Re: [Warzone-dev] Drag rearm pad building

2009-06-01 Thread Giel van Schijndel
On Mon, Jun 01, 2009 at 11:19:55AM +0200, Kreuvf wrote: Per Inge Mathisen wrote: I don't think units can drive over the rearm pads? I could change that. It makes sense. Hopefully those ground units don't shoo away the VTOLs then, especially during re-arming. Agreed, provided that regular

Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Dennis Schridde
Am Montag, 1. Juni 2009 19:12:22 schrieb bugs buggy: On 6/1/09, Dennis Schridde devuran...@gmx.net wrote: P.S. I uploaded the Windows installer and the source tarball to Gna and fixed the version numbers. Filename of the installer was corrected, and I rebuilt the tarball. I noticed that

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7626] tags/2.2.0/configure.ac

2009-06-01 Thread Per Inge Mathisen
On Mon, Jun 1, 2009 at 7:35 PM, bugina...@users.sourceforge.net wrote: Change configure.ac to point to 2.2.0 instead of 2.2 Isn't this a little late? It makes it look like the error was not made, while it was. Let's set it to 2.0.1 already in 2.2 branch instead. - Per