Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-29 Thread Zarel
On Sun, Sep 27, 2009 at 5:10 AM, fearthec...@gmail.com wrote: I disagree. Intel has only such a big market share due to the normal business PCs, which aren't available nor intended for gaming. Recent notebooks have something better than a 950IGP (except most Netbooks). I vote for making

Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-29 Thread fearthecute
Zarel schrieb: Well, Apple and Dell are moving to (Nvidia) 9400Ms, and some other manufacturers appear to be moving away from Intel, but most last-generation laptops that aren't hardcore gaming laptops use (Intel) 4500MHDs and X3100s and 950s, and those constitute most of the laptops

[warzone2100-dev] [Warzone 2100 Trac] #963: mapgrid.c:236: gridRemoveObject: Assertion `0' failed.

2009-09-29 Thread Warzone 2100 Trac
#963: mapgrid.c:236: gridRemoveObject: Assertion `0' failed. -+-- Reporter: anonymous |Type: defect Status: new |Priority: major Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #962: 2.2.3 Crashes during Multiplayer (Client Side)

2009-09-29 Thread Warzone 2100 Trac
#962: 2.2.3 Crashes during Multiplayer (Client Side) --+- Reporter: mac4...@… |Type: defect Status: new|Priority: major Milestone: unspecified|

[warzone2100-dev] [Warzone 2100 Trac] #964: Crash: exactly when an enemy VTOL starts to land, i destroy it's landing area.

2009-09-29 Thread Warzone 2100 Trac
#964: Crash: exactly when an enemy VTOL starts to land, i destroy it's landing area. +--- Reporter: Noam Lewis jones.noa...@… |Type: defect Status: new |

[warzone2100-dev] [Warzone 2100 Trac] #965: Things to fix when breaking savegame compatibility

2009-09-29 Thread Warzone 2100 Trac
#965: Things to fix when breaking savegame compatibility -+-- Reporter: cybersphinx | Owner: Type: defect | Status: new Priority: major|

Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-29 Thread Christian Ohm
On Tuesday, 29 September 2009 at 11:02, fearthec...@gmail.com wrote: Zarel schrieb: Well, Apple and Dell are moving to (Nvidia) 9400Ms, and some other manufacturers appear to be moving away from Intel, but most last-generation laptops that aren't hardcore gaming laptops use (Intel)

Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-29 Thread Zarel
On Tue, Sep 29, 2009 at 4:02 AM, fearthec...@gmail.com wrote: OpenGL 2.0 is from (7. September 2004) and OpenGL 2.1 (2. August 2006). To be honest, the life goes on and just because Intel isn't able to deliver an up to date driver this shouldn't stop us. PHP 5 was released in July 2004, and

[warzone2100-dev] [Warzone 2100 Trac] #966: 20 Trucks Bug

2009-09-29 Thread Warzone 2100 Trac
#966: 20 Trucks Bug --+- Reporter: Powzone|Type: defect Status: new|Priority: major Milestone: unspecified| Component: Build system

Re: [warzone2100-dev] OpenGL requirements for trunk

2009-09-29 Thread Zarel
On Tue, Sep 29, 2009 at 6:44 PM, Zarel zare...@gmail.com wrote: OpenGL 2.x is basically available on any Direct3D 9 compatible card (Except some Intel IGP). And how many people play Warzone on a Laptop? Considering laptops are now more popular on desktops, and college students (the

[warzone2100-dev] [Warzone 2100 Trac] #968: Research Facility Upgrade Bug

2009-09-29 Thread Warzone 2100 Trac
#968: Research Facility Upgrade Bug -+-- Reporter: anonymous |Type: defect Status: new |Priority: major Milestone: unspecified | Component: