Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[8323] trunk/src/multiplay.h

2009-11-01 Thread Kreuvf
bugina...@users.sourceforge.net wrote:
 Revision: 8323
   
 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8323view=rev
 Author:   buginator
 Date: 2009-10-31 04:43:31 + (Sat, 31 Oct 2009)
 
 Log Message:
 ---
 Change ping 'traffic light' detectors to more realistic values that more 
 accurately show what kind of a connection they have compared to you.
 
 low pings (green light) is from 0-200  (was 0-600!)
 medium pings (yellow light) is from 400-1000 (was 600-1200!)
 high pings (red light) is from 1000-2000. (was 1200-2000)
According to the code-changes it looks more like the new values are:
low/green: 0 ms to 200 ms
med/yellow: 200 ms to 400 ms
high/red:  400 ms to 1000 ms

- Kreuvf




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Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[8323] trunk/src/multiplay.h

2009-11-01 Thread bugs buggy
On 11/1/09, Kreuxxxkre...@xx.de wrote:
 buginxxx...@xx.net wrote:
   Revision: 8323
 
 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8323view=rev
   Author:   buginator
   Date: 2009-10-31 04:43:31 + (Sat, 31 Oct 2009)
  
   Log Message:
   ---
   Change ping 'traffic light' detectors to more realistic values that more 
 accurately show what kind of a connection they have compared to you.
  
   low pings (green light) is from 0-200  (was 0-600!)
   medium pings (yellow light) is from 400-1000 (was 600-1200!)
   high pings (red light) is from 1000-2000. (was 1200-2000)
  According to the code-changes it looks more like the new values are:
  low/green: 0 ms to 200 ms
  med/yellow: 200 ms to 400 ms
  high/red:  400 ms to 1000 ms


  - Kreuvf

Yeah.. I noticed that after the commit.  Too bad we can't edit logs.  Oh well.

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