[warzone2100-dev] [Warzone 2100 Trac] #1183: Save game doesn't save player number
#1183: Save game doesn't save player number -+-- Reporter: cpear...@…|Type: defect Status: new |Priority: major Milestone: unspecified | Component: other Version: 2.3.0 Beta 3 |Keywords: savegame Operating_system: All/Non-Specific | Blockedby: Blocking:| -+-- Start a scirmish game with the human player '''not as player 0'''. Save game; '''reload''' game; now the human player has been '''swapped to player 0'''. He still has the same color, but is at the position the computer was playing. -- Ticket URL: http://developer.wz2100.net/ticket/1183 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[8667] branches/2.3
On Sun, Dec 13, 2009 at 8:12 AM, bugina...@users.sourceforge.net wrote: Rewrite the stupid file transfer routines. Did you forget trunk? - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1184: Patch to build warzone2100 on OpenSolaris
#1184: Patch to build warzone2100 on OpenSolaris -+-- Reporter: moin...@… |Type: enhancement Status: new |Priority: major Milestone:| Component: other Version: 2.2.1 (unsupported!) |Keywords: Operating_system: All/Non-Specific | Blockedby: Blocking:| -+-- Patch to build warzone2100 on OpenSolaris. Avoids a namespace collision. -- Ticket URL: http://developer.wz2100.net/ticket/1184 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1185: Add missing packet names to debug logging
#1185: Add missing packet names to debug logging -+-- Reporter: moin...@… |Type: defect Status: new |Priority: major Milestone: unspecified | Component: Engine: Networking Version: 2.2.1 (unsupported!) |Keywords: Operating_system: All/Non-Specific | Blockedby: Blocking:| -+-- Add a few missing packet names to the packetname array used for debug logging. -- Ticket URL: http://developer.wz2100.net/ticket/1185 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1187: Mac: Sound quits out
#1187: Mac: Sound quits out +--- Reporter: tarh...@…|Type: defect Status: new |Priority: minor Milestone: 2.3 | Component: Engine: Sound Version: 2.3.0 Beta 3 |Keywords: Operating_system: Mac OS | Blockedby: Blocking: | +--- When playing the sound for base alerts, research finish noise, unit confirm sounds, etc stop working, leaving the music playing by itself. When that happen hitting esc key stops music and uses pause sound. Also Intel menu is has same problem. -- Ticket URL: http://developer.wz2100.net/ticket/1187 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1188: can't reopen ticket #1125
#1188: can't reopen ticket #1125 -+-- Reporter: anonymous_|Type: task Status: new |Priority: trivial Milestone: 2.3 | Component: other Version:|Keywords: Operating_system: All/Non-Specific | Blockedby: Blocking:| -+-- I can't seem to reopen ticket #1125, could someone look at it? -- Ticket URL: http://developer.wz2100.net/ticket/1188 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] Warzone 2.3 Beta 4 is now out!
Warzone 2.3 Beta 4 is now out! Try it, and give us feedback! 2009-12-13: Version 2.3.0 beta 4 * General: * New: For windows people only, show a popup window for errors. (r8652) * New: Add config variable 'UPnP' to enable/disable UPnP detection / routines. 1=on, 0=off, default is ON. (r8651) * Change: Don't add UPnP redirects in singe player skirmish (r8649) * Fix: Loading savegames would sometimes make you the wrong player - this breaks all skirmish savegames - campaign savegames are fine (r8626) * Fix: Fixed endianness issues - PowerPC Macs can now play with others (r8593) * Fix: Hardware-accelerated cursors work correctly in Mac OS X (r8611) * Fix: Some crashes (r8596, r8636, r8677) * Multiplayer: * New: .message sends message to allies (r8640) * Change: 5message appears as (private to Blue) message instead of (private) 5message (r8640) * Fix: 5message now sends message to player in position 5 instead of ID 5 (r8640) * Fix: Game setup screen updates now happen instantly, instead of every 2 seconds (r8603) * Fix: AI difficulty slider can now be dragged continuously (r8601) * Fix: Map download progress doesn't clear chat screen anymore (r8603) * Fix: Map transfers should no longer crash. r8667 * Gameplay: * New: Multiplayer alliances menu now appears in Intelligence screen (r8638) * Change: Show proximity blips again for oil resources, but they do not blink on map (r8587) * Fix: Multiplayer alliances menu sorted by position again (r8638) * Fix: Bug that caused transporter not to disembark when auto-repairing and allow order to be queued (r8624) * Fix: Don't allow players to control the transport in single-player campaign. (r8666, r8670) * Scripting: * New: Function droidCanReach() allows checking if droid destinations are possible (r8644) * AI: * Change: AI will set all its droids to 'do or die' and no longer build repair centers (r8681) * Fix: Make AIs go for closest oil first (ticket:1166, r8632) * Graphics: * Change: New wall models for the player in campaign and in multiplay (r8665) * Translations: * Updated: French (r8614), Italian (r8661), German (r8662) ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1189: When queue building the corsor does not change
#1189: When queue building the corsor does not change -+-- Reporter: themac|Type: defect Status: new |Priority: minor Milestone: unspecified | Component: other Version: 2.3.0 Beta 3 |Keywords: Operating_system: Mac OS| Blockedby: Blocking:| -+-- When queue building (hold strg/ctrl) the cursor does not change to the hammer symbol. It is still the crosshair shown. -- Ticket URL: http://developer.wz2100.net/ticket/1189 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1190: Abouthlkkq
#1190: Abouthlkkq -+-- Reporter: Gundosxrv |Type: defect Status: new |Priority: major Milestone: unspecified | Component: other Version: unspecified |Keywords: Operating_system: All/Non-Specific | Blockedby: Blocking:| -+-- Aloha! jsp -- Ticket URL: http://developer.wz2100.net/ticket/1190 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Resurrection Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev