[warzone2100-dev] [Warzone 2100 Trac] #1183: Save game doesn't save player number

2009-12-13 Thread Warzone 2100 Trac
#1183: Save game doesn't save player number
-+--
Reporter:  cpear...@…|Type:  defect  
  Status:  new   |Priority:  major   
   Milestone:  unspecified   |   Component:  other   
 Version:  2.3.0 Beta 3  |Keywords:  savegame
Operating_system:  All/Non-Specific  |   Blockedby:  
Blocking:|  
-+--
 Start a scirmish game with the human player '''not as player 0'''. Save
 game; '''reload''' game; now the human player has been '''swapped to
 player 0'''. He still has the same color, but is at the position the
 computer was playing.

-- 
Ticket URL: http://developer.wz2100.net/ticket/1183
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[8667] branches/2.3

2009-12-13 Thread Per Inge Mathisen
On Sun, Dec 13, 2009 at 8:12 AM,  bugina...@users.sourceforge.net wrote:
 Rewrite the stupid file transfer routines.

Did you forget trunk?

  - Per

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[warzone2100-dev] [Warzone 2100 Trac] #1184: Patch to build warzone2100 on OpenSolaris

2009-12-13 Thread Warzone 2100 Trac
#1184: Patch to build warzone2100 on OpenSolaris
-+--
Reporter:  moin...@… |Type:  enhancement
  Status:  new   |Priority:  major  
   Milestone:|   Component:  other  
 Version:  2.2.1 (unsupported!)  |Keywords: 
Operating_system:  All/Non-Specific  |   Blockedby: 
Blocking:|  
-+--
 Patch to build warzone2100 on OpenSolaris. Avoids a namespace collision.

-- 
Ticket URL: http://developer.wz2100.net/ticket/1184
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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[warzone2100-dev] [Warzone 2100 Trac] #1185: Add missing packet names to debug logging

2009-12-13 Thread Warzone 2100 Trac
#1185: Add missing packet names to debug logging
-+--
Reporter:  moin...@… |Type:  defect
  Status:  new   |Priority:  major 
   Milestone:  unspecified   |   Component:  Engine: Networking
 Version:  2.2.1 (unsupported!)  |Keywords:
Operating_system:  All/Non-Specific  |   Blockedby:
Blocking:|  
-+--
 Add a few missing packet names to the packetname array used for debug
 logging.

-- 
Ticket URL: http://developer.wz2100.net/ticket/1185
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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[warzone2100-dev] [Warzone 2100 Trac] #1187: Mac: Sound quits out

2009-12-13 Thread Warzone 2100 Trac
#1187: Mac: Sound quits out
+---
Reporter:  tarh...@…|Type:  defect   
  Status:  new  |Priority:  minor
   Milestone:  2.3  |   Component:  Engine: Sound
 Version:  2.3.0 Beta 3 |Keywords:   
Operating_system:  Mac OS   |   Blockedby:   
Blocking:   |  
+---
 When playing the sound for base alerts, research finish noise, unit
 confirm sounds, etc stop working, leaving the music playing by itself.
 When that happen hitting esc key stops music and uses pause sound. Also
 Intel menu is has same problem.

-- 
Ticket URL: http://developer.wz2100.net/ticket/1187
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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[warzone2100-dev] [Warzone 2100 Trac] #1188: can't reopen ticket #1125

2009-12-13 Thread Warzone 2100 Trac
#1188: can't reopen ticket #1125
-+--
Reporter:  anonymous_|Type:  task   
  Status:  new   |Priority:  trivial
   Milestone:  2.3   |   Component:  other  
 Version:|Keywords: 
Operating_system:  All/Non-Specific  |   Blockedby: 
Blocking:|  
-+--
 I can't seem to reopen ticket #1125, could someone look at it?

-- 
Ticket URL: http://developer.wz2100.net/ticket/1188
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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[warzone2100-dev] Warzone 2.3 Beta 4 is now out!

2009-12-13 Thread bugs buggy
Warzone 2.3 Beta 4 is now out!

Try it, and give us feedback!




2009-12-13: Version 2.3.0 beta 4
 * General:
   * New: For windows people only, show a popup window for errors. (r8652)
   * New: Add config variable 'UPnP' to enable/disable UPnP detection
/ routines.  1=on, 0=off, default is ON. (r8651)
   * Change: Don't add UPnP redirects in singe player skirmish (r8649)
   * Fix: Loading savegames would sometimes make you the wrong player
- this breaks all skirmish savegames - campaign savegames are fine
(r8626)
   * Fix: Fixed endianness issues - PowerPC Macs can now play with
others (r8593)
   * Fix: Hardware-accelerated cursors work correctly in Mac OS X (r8611)
   * Fix: Some crashes (r8596, r8636, r8677)
 * Multiplayer:
   * New: .message sends message to allies (r8640)
   * Change: 5message appears as (private to Blue) message instead
of (private) 5message (r8640)
   * Fix: 5message now sends message to player in position 5 instead
of ID 5 (r8640)
   * Fix: Game setup screen updates now happen instantly, instead of
every 2 seconds (r8603)
   * Fix: AI difficulty slider can now be dragged continuously (r8601)
   * Fix: Map download progress doesn't clear chat screen anymore (r8603)
   * Fix: Map transfers should no longer crash. r8667
 * Gameplay:
   * New: Multiplayer alliances menu now appears in Intelligence screen (r8638)
   * Change: Show proximity blips again for oil resources, but they do
not blink on map (r8587)
   * Fix: Multiplayer alliances menu sorted by position again (r8638)
   * Fix: Bug that caused transporter not to disembark when
auto-repairing and allow order to be queued (r8624)
   * Fix: Don't allow players to control the transport in
single-player campaign. (r8666, r8670)
 * Scripting:
   * New: Function droidCanReach() allows checking if droid
destinations are possible (r8644)
 * AI:
   * Change: AI will set all its droids to 'do or die' and no longer
build repair centers (r8681)
   * Fix: Make AIs go for closest oil first (ticket:1166, r8632)
 * Graphics:
   * Change: New wall models for the player in campaign and in multiplay (r8665)
 * Translations:
   * Updated: French (r8614), Italian (r8661), German (r8662)

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[warzone2100-dev] [Warzone 2100 Trac] #1189: When queue building the corsor does not change

2009-12-13 Thread Warzone 2100 Trac
#1189: When queue building the corsor does not change
-+--
Reporter:  themac|Type:  defect
  Status:  new   |Priority:  minor 
   Milestone:  unspecified   |   Component:  other 
 Version:  2.3.0 Beta 3  |Keywords:
Operating_system:  Mac OS|   Blockedby:
Blocking:|  
-+--
 When queue building (hold strg/ctrl) the cursor does not change to the
 hammer symbol. It is still the crosshair shown.

-- 
Ticket URL: http://developer.wz2100.net/ticket/1189
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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[warzone2100-dev] [Warzone 2100 Trac] #1190: Abouthlkkq

2009-12-13 Thread Warzone 2100 Trac
#1190: Abouthlkkq
-+--
Reporter:  Gundosxrv |Type:  defect
  Status:  new   |Priority:  major 
   Milestone:  unspecified   |   Component:  other 
 Version:  unspecified   |Keywords:
Operating_system:  All/Non-Specific  |   Blockedby:
Blocking:|  
-+--
 Aloha! jsp

-- 
Ticket URL: http://developer.wz2100.net/ticket/1190
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Resurrection Project
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