[warzone2100-dev] [Warzone 2100 Trac] #2679: Updated German translation for 2.3.x

2011-05-01 Thread Warzone 2100 Trac
#2679: Updated German translation for 2.3.x
-+-
  Reporter:  Kreuvf  | Owner:
  Type:  patch (an actual patch, not a   |  cybersphinx
  request for one)   |Status:  new
  Priority:  blocker | Milestone:
 Component:  Data: Translation   |  unspecified
  Keywords:  German  |   Version:
Blocked By:  |  git/2.3
 |  Operating System:  All
 |  /Non-Specific
 |  Blocking:
-+-
 Summary says it all. Modified version of
 de.po@697afb16d5244f9715952f8762b1011c6d75101e.

-- 
Ticket URL: http://developer.wz2100.net/ticket/2679
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Project
___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


[warzone2100-dev] [Warzone 2100 Trac] #2680: Non-sensical player colours

2011-05-01 Thread Warzone 2100 Trac
#2680: Non-sensical player colours
+-
  Reporter:  Kreuvf | Owner:
  Type:  bug|Status:  new
  Priority:  trivial| Milestone:  unspecified
 Component:  other  |   Version:  git/master
  Keywords:  player colour  |  Operating System:  All/Non-Specific
Blocked By: |  Blocking:
+-
 While translating I found out that for master we have new player colours,
 namely Infrared and Ultraviolet. Now, while these colours may sound
 cool and even if we could make our monitors actually send out these
 colours (aka wavelengths) that player would appear to be black to us.

 I suggest using other colour names such as light $colour, dark
 $colour, intense $colour and mild $colour (if mild is not the
 correct opposite for intense here, please correct me) or $colour 1,
 $colour 2, $colour 3 and so on.

-- 
Ticket URL: http://developer.wz2100.net/ticket/2680
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Project
___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


[warzone2100-dev] [Warzone 2100 Trac] #2681: Updated German translation for master

2011-05-01 Thread Warzone 2100 Trac
#2681: Updated German translation for master
-+-
  Reporter:  Kreuvf  | Owner:
  Type:  patch (an actual patch, not a   |  cybersphinx
  request for one)   |Status:  new
  Priority:  normal  | Milestone:
 Component:  Data: Translation   |  unspecified
  Keywords:  German  |   Version:
Blocked By:  |  git/master
 |  Operating System:  All
 |  /Non-Specific
 |  Blocking:
-+-
 Summary says it all. Modified version of
 de.po@9bf8e6b91724ccd9ecc5ef20a40ecc4afa7ca1a7.

 Should fix ticket:2502.

-- 
Ticket URL: http://developer.wz2100.net/ticket/2681
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Project
___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


[warzone2100-dev] [Warzone 2100 Trac] #2682: High resolution video

2011-05-01 Thread Warzone 2100 Trac
#2682: High resolution video
-+-
Reporter:  Ezio  |Type:  patch (an actual patch, not a
  Status:  new   |  request for one)
   Milestone:|Priority:  normal
  unspecified|   Component:  Engine: Movie
 Version:|Keywords:
  git/master |  Blocked By:
Operating System:  All   |
  /Non-Specific  |
Blocking:|
-+-
 sequence needs to be reworked so it can support higher resolution videos

-- 
Ticket URL: http://developer.wz2100.net/ticket/2682
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Project
___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


Re: [warzone2100-dev] 2.3.8 and Milestones

2011-05-01 Thread Christian Ohm
On Saturday, 30 April 2011 at 16:01, Guangcong Luo wrote:
 On Sat, Apr 30, 2011 at 3:34 PM, Rene jochum rene.joc...@pc-dummy.net wrote:
  Can you setup a Test-mod for that?
  Would be great if we can test this first.
 
 It's a bit late to do balance testing for 2.3.8 at this stage. Knowing

Not that there weren't three months to do it...

 that Iluvalar has done balance testing, I don't think committing a
 milder form of his changes will require separate testing, but if you
 insist, we might want to hold off committing flamer changes for a
 later release.

Are the flamer changes related to being able to build on burning oil? I've
added a patch to http://developer.wz2100.net/ticket/1100 that might solve that
problem.

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


[warzone2100-dev] [Warzone 2100 Trac] #2684: Alpha Warzone won't Launch

2011-05-01 Thread Warzone 2100 Trac
#2684: Alpha Warzone won't Launch
---+-
Reporter:  mablock@…   |Type:  bug
  Status:  new |Priority:  normal
   Milestone:  unspecified |   Component:  other
 Version:  master_20110320-Qt version  |Keywords:
Operating System:  Mac OS 10.6 |  Blocked By:
Blocking:  |
---+-
 The game won't launch. A white screen appears then the game quits with a
 report of why it quit. The report is pasted below.

 Process: Warzone [25984]
 Path:/Volumes/Data/Games/Warzone.app/Contents/MacOS/Warzone
 Identifier:  net.wz2100.Warzone
 Version: branch/qt [9e2c493] (9787)
 Code Type:   X86 (Native)
 Parent Process:  launchd [388]

 Date/Time:   2011-05-01 17:01:16.262 -0700
 OS Version:  Mac OS X 10.6.7 (10J869)
 Report Version:  6

 Interval Since Last Report:  203380 sec
 Crashes Since Last Report:   35
 Per-App Interval Since Last Report:  26 sec
 Per-App Crashes Since Last Report:   3
 Anonymous UUID:  CD7111C9-E030-49E0-8525-D158CD9005B7

 Exception Type:  EXC_BAD_ACCESS (SIGBUS)
 Exception Codes: KERN_PROTECTION_FAILURE at 0x000c
 Crashed Thread:  0  Dispatch queue: com.apple.main-thread

 Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
 0   net.wz2100.Warzone  0x00037fbb
 widgRunScreen(W_SCREEN*) + 11
 1   net.wz2100.Warzone  0x00080a17 runTitleMenu() + 23
 2   net.wz2100.Warzone  0x0014a6a1 titleLoop() + 305
 3   net.wz2100.Warzone  0x000c1562 mainLoop() + 386
 4   net.wz2100.Warzone  0x00190cdc WzMainWindow::paintGL()
 + 40
 5   QtOpenGL0x01f168ab QGLWidget::glDraw() +
 107
 6   QtOpenGL0x01f1299b
 QGLWidget::paintEvent(QPaintEvent*) + 43
 7   QtGui   0x013c3b83 QWidget::event(QEvent*)
 + 3171
 8   QtOpenGL0x01f18ef3
 QGLWidget::event(QEvent*) + 51
 9   QtGui   0x0136ad7f
 QApplicationPrivate::notify_helper(QObject*, QEvent*) + 175
 10  QtGui   0x0136af81
 QApplication::notify(QObject*, QEvent*) + 385
 11  QtCore  0x0104fcc2
 QCoreApplication::notifyInternal(QObject*, QEvent*) + 98
 12  QtGui   0x0130ac66
 QWidgetPrivate::qt_widget_event(OpaqueEventHandlerCallRef*,
 OpaqueEventRef*, void*) + 3878
 13  com.apple.HIToolbox 0x95fbac2f
 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*)
 + 1567
 14  com.apple.HIToolbox 0x95fb9ef6
 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*,
 HandlerCallRec*) + 411
 15  com.apple.HIToolbox 0x95fb9d55
 SendEventToEventTargetWithOptions + 58
 16  com.apple.HIToolbox 0x95fe1f25 HIView::SendDraw(short,
 OpaqueGrafPtr*, __HIShape const*, CGContext*) + 475
 17  com.apple.HIToolbox 0x95fe1879
 HIView::RecursiveDrawComposited(__HIShape const*, unsigned long, HIView*,
 CGContext*, unsigned char, float) + 713
 18  com.apple.HIToolbox 0x95fe1aec
 HIView::RecursiveDrawComposited(__HIShape const*, unsigned long, HIView*,
 CGContext*, unsigned char, float) + 1340
 19  com.apple.HIToolbox 0x95fe1aec
 HIView::RecursiveDrawComposited(__HIShape const*, unsigned long, HIView*,
 CGContext*, unsigned char, float) + 1340
 20  com.apple.HIToolbox 0x95fe089f
 HIView::DrawComposited(short, OpaqueGrafPtr*, __HIShape const*, unsigned
 long, HIView*, CGContext*) + 873
 21  com.apple.HIToolbox 0x95fe04e5 HIView::Draw(short,
 OpaqueGrafPtr*, unsigned long) + 83
 22  com.apple.HIToolbox 0x95fe0435 HIView::Render(unsigned
 long, CGContext*) + 45
 23  com.apple.HIToolbox 0x95fe989c
 FlushWindowObject(WindowData*, void**, unsigned char) + 754
 24  com.apple.HIToolbox 0x95fed5bb _FlushWindow + 78
 25  com.apple.HIToolbox 0x960452dd PostActivateEvent + 419
 26  com.apple.HIToolbox 0x96044866 HiliteAndActivateWindow
 + 418
 27  com.apple.HIToolbox 0x960445da
 AdjustToNewWindowActivation(WindowData*, WindowContext*, OpaqueWindowPtr*,
 unsigned char, WindowData*) + 174
 28  com.apple.HIToolbox 0x960442f7
 PotentiallyAdjustActivationOnOrderIn(WindowData*, WindowData*) + 167
 29  com.apple.HIToolbox 0x96042113 ShowWindow + 91
 30  com.apple.AppKit0x992b0595 -[NSApplication
 
_commonBeginModalSessionForWindow:relativeToWindow:modalDelegate:didEndSelector:contextInfo:]
 + 93
 31  com.apple.AppKit