http://forums.wz2100.net/viewtopic.php?f=1&t=3757&p=36733#p36733

The developer staff brings you the release of Warzone 2100 2.2.3.

We have higher quality FMVs thanks to cybersphinx, squashed some more
bugs, fixed 3D sound, and other numerous things.
For a complete list see the Changelog.

As always: Please report all bugs, without them, we can't fix them!

2009-09-13: Version 2.2.3
 * General:
   * Fix: When ownership of a building changes while we are building
it, tell our droids to stop building it. (ticket:895, r8125)
   * Fix: Correct orientation of sound output in 3D (ticket:220, r8103)
   * Fix: Some sounds were missing for super cyborgs (ticket:919, r8110, r8111)
   * Fix: Use all three baba scream sounds again (ticket:830, r8102)
   * Fix: Do not sometimes crash due to integer underflow when picking
up artifacts (ticket:373, r8084)
   * Fix: Some building issues on BSD (ticket:817, ticket:823, r8116,
r8133, r8138, r8139)
 * Multiplayer:
   * Change: Add tileset dependent map preview colours (r8064)
   * Fix: Crash if map preview during map download (r8079, ticket:756)
   * Fix: Stop ability to bypass unit limits by hiding droids in
transports (ticket:921, r8105)
   * Fix: Cyborg transport being invincible while in the air (ticket:892, r8104)
 * Campaign:
   * Fix: Assert failure on effect cleanup when entering third
campaign (ticket:836, r8045)
   * Fix: Infinite loop when transporting a sensor droid to offworld
campaign map (ticket:852, ticket:853, r8062)
 * Graphics:
   * Change: New skybox for urban maps, this one is licensed CC0, not
CC-by 2.0 (ticket:922)
 * Video:
   * Fix: Do not lower volume to zero when multiple videos queued up
(ticket:670, r8106)
 * Translations:
   * Fix: Make some more strings translateable (r8121, r8129,
ticket:906, ticket:907)
   * Fix: Updated German translation (r8092, r8131)
 * Scripting:
   * Change: Added dummy version of function droidCanReach() that
always returns true for backward compatibility (r8077)
   * Fix: Do not crash in non-debug mode when calling allianceExists()
with bad player ID (r8075)

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