On Sun, Jun 19, 2011 at 12:55:35PM +, Safety0ff wrote:
Basically I see two ways of proceeding, either change the existing code
so that assumes anticlockwise X axis rotations, or improve / fix any
documentation about the rotations.
Having all the rotations anticlockwise would mean that
Hi all,
I've been working with the coordinates in warzone and I've noticed that
the following:
- It can though of as a right handed coordinate system where the axes
observed from an observer aligned with the positive Z axis the X axis
would represent left and the Y axis would represent up.
- The