On Sunday, 12 November 2006 at 14:01, Dennis Schridde wrote:
> Am Sonntag, 1. Oktober 2006 15:03 schrieb Christian Ohm:
> > On Sunday, 1 October 2006 at 13:44, Dennis Schridde wrote:
> > > Am Freitag, 29. September 2006 01:19 schrieb Christian Ohm:
> > > > I think I got something here... hangs at
On Monday, 13 November 2006 at 20:27, Dennis Schridde wrote:
> Is someone volunteering to write that?
I hope I will attach my proposal. I think that includes everything
relevant, while keeping things short and to the point.
--
BOFH excuse #186:
permission denied
Both source code and data files
From: Dennis Schridde <[EMAIL PROTECTED]>
Reply-To: Development list
To: Development list
Subject: Re: [Warzone-dev] input.c changes and projectile.c fix
Date: Mon, 13 Nov 2006 20:39:40 +0100
Am Montag, 13. November 2006 19:38 schrieb zz zz:
> > > no,it's just 'reset' the hit bounding box's
On Tuesday, 7 November 2006 at 15:11, Christian Ohm wrote:
> On Tuesday, 7 November 2006 at 12:41, Dennis Schridde wrote:
> > Am Dienstag, 7. November 2006 00:22 schrieb Gerard Krol:
> > > Watch out for the:
> > >
> > > #ifndef WZ_OS_WIN
> > >
> > > I guess it's better to have the same data type
Am Dienstag, 14. November 2006 15:31 schrieb zz zz:
> >From: Dennis Schridde <[EMAIL PROTECTED]>
> >Reply-To: Development list
> >To: Development list
> >Subject: Re: [Warzone-dev] input.c changes and projectile.c fix
> >Date: Mon, 13 Nov 2006 20:39:40 +0100
> >
> >Am Montag, 13. November 2006 19
Am Montag, 13. November 2006 20:27 schrieb Dennis Schridde:
> Updates on Warzone Licensing.
>
> As you can read in the forwarded mail Virgil is still in touch with Alex
> McLean and I am optimistic that there will be good results for us.
>
> As we probably don't want to wait with the 2.0.5 release