Re: [Warzone-dev] Waf for Warzone

2006-11-14 Thread Christian Ohm
On Sunday, 12 November 2006 at 14:01, Dennis Schridde wrote: > Am Sonntag, 1. Oktober 2006 15:03 schrieb Christian Ohm: > > On Sunday, 1 October 2006 at 13:44, Dennis Schridde wrote: > > > Am Freitag, 29. September 2006 01:19 schrieb Christian Ohm: > > > > I think I got something here... hangs at

Re: [Warzone-dev] Fwd: Re: Warzone Licensing

2006-11-14 Thread Christian Ohm
On Monday, 13 November 2006 at 20:27, Dennis Schridde wrote: > Is someone volunteering to write that? I hope I will attach my proposal. I think that includes everything relevant, while keeping things short and to the point. -- BOFH excuse #186: permission denied Both source code and data files

Re: [Warzone-dev] input.c changes and projectile.c fix

2006-11-14 Thread zz zz
From: Dennis Schridde <[EMAIL PROTECTED]> Reply-To: Development list To: Development list Subject: Re: [Warzone-dev] input.c changes and projectile.c fix Date: Mon, 13 Nov 2006 20:39:40 +0100 Am Montag, 13. November 2006 19:38 schrieb zz zz: > > > no,it's just 'reset' the hit bounding box's

Re: [Warzone-dev] BOOL used to store pointers?

2006-11-14 Thread Christian Ohm
On Tuesday, 7 November 2006 at 15:11, Christian Ohm wrote: > On Tuesday, 7 November 2006 at 12:41, Dennis Schridde wrote: > > Am Dienstag, 7. November 2006 00:22 schrieb Gerard Krol: > > > Watch out for the: > > > > > > #ifndef WZ_OS_WIN > > > > > > I guess it's better to have the same data type

Re: [Warzone-dev] input.c changes and projectile.c fix

2006-11-14 Thread Dennis Schridde
Am Dienstag, 14. November 2006 15:31 schrieb zz zz: > >From: Dennis Schridde <[EMAIL PROTECTED]> > >Reply-To: Development list > >To: Development list > >Subject: Re: [Warzone-dev] input.c changes and projectile.c fix > >Date: Mon, 13 Nov 2006 20:39:40 +0100 > > > >Am Montag, 13. November 2006 19

Re: [Warzone-dev] Fwd: Re: Warzone Licensing

2006-11-14 Thread Dennis Schridde
Am Montag, 13. November 2006 20:27 schrieb Dennis Schridde: > Updates on Warzone Licensing. > > As you can read in the forwarded mail Virgil is still in touch with Alex > McLean and I am optimistic that there will be good results for us. > > As we probably don't want to wait with the 2.0.5 release