Unhandled exception at 0x00558cba in Warzone2100-Dbg.exe:
0xC005: Access violation reading location 0x000a
for (n=0; npPolys-npnts; n++, index++)
{
line 385 crash-- pieVrts[n].sx = scrPoints[*index].x;
+ index 0x000a
On 5/29/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Start MP game, just leave everything defaults. Then hit ok.
Now quit game. Now start same game again. Crash.
That is a very good bug report. But please put it in the bug tracker
on gna.org so that it does not get lost.
- Per
PS I
URL:
http://gna.org/bugs/?9233
Summary: unhandled exception on exit
Project: Warzone Resurrection Project
Submitted by: urbanvoyeur
Submitted on: Tuesday 05/29/2007 at 11:29
Category: None
Severity: 3 -
Am Dienstag, 29. Mai 2007 schrieb [EMAIL PROTECTED]:
I no sure if I am only one, but game not playable with all asserts
going off. Would be better to still assert, and then activate a
forced crash so we can find all problems? We need this so we can
get stack dump, to find what is going on.
Am Dienstag, 29. Mai 2007 schrieb [EMAIL PROTECTED]:
I forgot to add, anyone else log files fill with this,
error : Error while processing audio context: Invalid Name
error : Error while processing audio context: Invalid Operation
last message repeated 2 times
last message repeated
On Tue, 29 May 2007 09:34:43 -0400 Dennis Schridde
[EMAIL PROTECTED] wrote:
Am Dienstag, 29. Mai 2007 schrieb [EMAIL PROTECTED]:
I no sure if I am only one, but game not playable with all
asserts
going off. Would be better to still assert, and then activate a
forced crash so we can find all
[EMAIL PROTECTED] schreef:
For sound crash on double quit (not always crash), the problems is
that psObj is destoryed before the sound code get chance to
play/remove it.
So psObj is pointing to nothing, but psSimpleObj-type (which is
psObj) points to area of memory that has been freed. It
On Tue, 29 May 2007 15:51:10 -0400 Giel van Schijndel
[EMAIL PROTECTED] wrote:
[EMAIL PROTECTED] schreef:
For sound crash on double quit (not always crash), the problems
is
that psObj is destoryed before the sound code get chance to
play/remove it.
So psObj is pointing to nothing, but
Am Dienstag, 15. Mai 2007 schrieb Dennis Schridde:
Am Sonntag, 13. Mai 2007 schrieb The Watermelon:
On 5/13/07, Dennis Schridde [EMAIL PROTECTED] wrote:
Hi everyone!
I wonder whether we should already push out 2.0.7.
We should have a look what was fixed in branches/2.0 since
Am Dienstag, 29. Mai 2007 schrieb Dennis Schridde:
Am Dienstag, 15. Mai 2007 schrieb Dennis Schridde:
Am Sonntag, 13. Mai 2007 schrieb The Watermelon:
On 5/13/07, Dennis Schridde [EMAIL PROTECTED] wrote:
Hi everyone!
I wonder whether we should already push out 2.0.7.
We
Why that very bad programming style? Once you free pointer, how
else you know it free if no set to NULL?
I usualy know that a pointer is invalid by setting it to NULL.
The malloc memory being
zero out is also standard from projects I have seen.
Code that depends on variables to be
On Tue, 29 May 2007 16:13:52 -0400 Dennis Schridde
[EMAIL PROTECTED] wrote:
Why that very bad programming style? Once you free pointer, how
else you know it free if no set to NULL?
I usualy know that a pointer is invalid by setting it to NULL.
Yes, so FREE(temp) is really free(temp) temp=NULL;
Am Dienstag, 29. Mai 2007 schrieb [EMAIL PROTECTED]:
On Tue, 29 May 2007 16:13:52 -0400 Dennis Schridde
[EMAIL PROTECTED] wrote:
Why that very bad programming style? Once you free pointer, how
else you know it free if no set to NULL?
I usualy know that a pointer is invalid by setting it
On Tue, 29 May 2007 18:46:23 -0400 Jose Ivey NO-REPLY.INVALID-
[EMAIL PROTECTED] wrote:
URL:
http://gna.org/bugs/?9237
Summary: errors on MSVC compile svn r1408
Project: Warzone Resurrection Project
Submitted by: urbanvoyeur
Submitted
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Tuesday, May 29, 2007 8:57 PM
To: Development list
Subject: Re: [Warzone-dev] [bug #9237] errors on MSVC compile
svn r1408[patch]
On Tue, 29 May 2007 18:46:23 -0400 Jose
___
Reply to this item at:
http://gna.org/bugs/?9237
Index: strres.c
===
--- strres.c (revision 1410)
+++ strres.c (working copy)
@@ -37,6 +37,8 @@
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