URL:
http://gna.org/bugs/?11104
Summary: No map textures (all black)
Project: Warzone Resurrection Project
Submitted by: omikronman
Submitted on: Mittwoch 20.02.2008 um 11:11
Category: Engine: Graphics
Am Mittwoch, 20. Februar 2008 01:50:05 schrieb Roman:
My idea to this would be to let Make generate the redundant files.
Thus the question:
What are the differences between the different player files?
I'll then try to find out if and how Make can create that.
--Dennis
Slo file
On Wednesday, February 20, 2008, 12:58:14 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 01:50:05 schrieb Roman:
My idea to this would be to let Make generate the redundant files.
Thus the question:
What are the differences between the different player files?
I'll then try
On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman:
On Wednesday, February 20, 2008, 12:58:14 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 01:50:05 schrieb Roman:
My idea to this would be to let Make generate
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman:
On Wednesday, February 20, 2008, 12:58:14 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 01:50:05
Hi,
we have some trouble with the server, which need to be fixed first. It
doesn't seem to boot up correclty anymore, even when fresh installed.
However, we're on this and the website will be back online as soon as
possible!
Regards, Kamaze
___
On Wednesday, February 20, 2008, 6:41:44 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman:
On Wednesday, February 20, 2008, 12:58:14 PM,
On Wednesday, February 20, 2008, 6:41:44 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman:
On Wednesday, February 20, 2008, 12:58:14 PM,
Dennis Schridde schreef:
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
I obviously have to use player0.slo and player0.vlo file when testing
Aivolution:
Step 1: copy player0.slo and player0.vlo files into mod folder
Step 2: Replace 0 with X in player0.slo
Step 3: Add .in exntention
Dennis Schridde schreef:
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
I obviously have to use player0.slo and player0.vlo file when testing
Aivolution:
Step 1: copy player0.slo and player0.vlo files into mod folder
Step 2: Replace 0 with X in player0.slo
Step 3: Add .in exntention
On Wednesday, February 20, 2008, 7:32:45 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 19:20:43 schrieb Giel van Schijndel:
Dennis Schridde schreef:
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
I obviously have to use player0.slo and player0.vlo file when testing
Am Mittwoch, 20. Februar 2008 20:16:48 schrieb Roman:
On Wednesday, February 20, 2008, 7:32:45 PM, Dennis Schridde wrote:
Am Mittwoch, 20. Februar 2008 19:20:43 schrieb Giel van Schijndel:
Dennis Schridde schreef:
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman:
I obviously have to
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