[Warzone-dev] [bug #11104] No map textures (all black)

2008-02-20 Thread Markus
URL: http://gna.org/bugs/?11104 Summary: No map textures (all black) Project: Warzone Resurrection Project Submitted by: omikronman Submitted on: Mittwoch 20.02.2008 um 11:11 Category: Engine: Graphics

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Dennis Schridde
Am Mittwoch, 20. Februar 2008 01:50:05 schrieb Roman: My idea to this would be to let Make generate the redundant files. Thus the question: What are the differences between the different player files? I'll then try to find out if and how Make can create that. --Dennis Slo file

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Roman
On Wednesday, February 20, 2008, 12:58:14 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 01:50:05 schrieb Roman: My idea to this would be to let Make generate the redundant files. Thus the question: What are the differences between the different player files? I'll then try

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Roman
On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman: On Wednesday, February 20, 2008, 12:58:14 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 01:50:05 schrieb Roman: My idea to this would be to let Make generate

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Dennis Schridde
Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman: On Wednesday, February 20, 2008, 12:58:14 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 01:50:05

[Warzone-dev] wz2100.net status.

2008-02-20 Thread Kamaze
Hi, we have some trouble with the server, which need to be fixed first. It doesn't seem to boot up correclty anymore, even when fresh installed. However, we're on this and the website will be back online as soon as possible! Regards, Kamaze ___

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Roman
On Wednesday, February 20, 2008, 6:41:44 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman: On Wednesday, February 20, 2008, 12:58:14 PM,

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Roman
On Wednesday, February 20, 2008, 6:41:44 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: On Wednesday, February 20, 2008, 5:25:52 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 17:01:21 schrieb Roman: On Wednesday, February 20, 2008, 12:58:14 PM,

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Giel van Schijndel
Dennis Schridde schreef: Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: I obviously have to use player0.slo and player0.vlo file when testing Aivolution: Step 1: copy player0.slo and player0.vlo files into mod folder Step 2: Replace 0 with X in player0.slo Step 3: Add .in exntention

Re: [Warzone-dev] [Warzone-commits] r3840 - in /trunk:data/mods/global/aivolution/multiplay/skirmish/data/multiplay/skirmish/ src/

2008-02-20 Thread Giel van Schijndel
Dennis Schridde schreef: Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: I obviously have to use player0.slo and player0.vlo file when testing Aivolution: Step 1: copy player0.slo and player0.vlo files into mod folder Step 2: Replace 0 with X in player0.slo Step 3: Add .in exntention

Re: [Warzone-dev] [Warzone-commits] r3840 - in / trunk:data/mods/global/aivolution/multiplay/skirmish/dat a/multiplay/skirmish/ src/

2008-02-20 Thread Roman
On Wednesday, February 20, 2008, 7:32:45 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 19:20:43 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: I obviously have to use player0.slo and player0.vlo file when testing

Re: [Warzone-dev] [Warzone-commits] r3840 - in / trunk:data/mods/global/aivolution/multiplay/skirmish/dat a/multiplay/skirmish/ src/

2008-02-20 Thread Dennis Schridde
Am Mittwoch, 20. Februar 2008 20:16:48 schrieb Roman: On Wednesday, February 20, 2008, 7:32:45 PM, Dennis Schridde wrote: Am Mittwoch, 20. Februar 2008 19:20:43 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Mittwoch, 20. Februar 2008 17:45:26 schrieb Roman: I obviously have to